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Home Asteroid appeared to shift 750 Meters to the Left.
I attempted to relog to fix this, and hard crashed during the process, last log entries are as follows:
2024-10-26 23:26:33.737 - Thread: 1 -> Warning: Server failed to update game inventory items.
2024-10-26 23:26:34.607 - Thread: 1 -> ### Build Info :: CheckVSLPEvents: Done checking VSLP events; preAssigned=2; erased=0; total events=56
2024-10-26 23:26:34.607 - Thread: 1 -> ### Build Info :: CheckVSLPEvents: Other mods are overriding or leaking VSLP events! (Alert provided by BuildInfo mod)
What to do:
- if you can identify the mod(s) below then send all this info to the author.
- if you're the author, fix it by finding all the mentioned events and ensure you're using += to hook and -= to unhook, don't use = on them.
- if the mods cannot be identified, contact BuildInfo's author to get help in identifying them.
The problematic events:
MyVisualScriptLogicProvider.PlayerLeftCockpit - leaked! If callbacks are from plugins you can ignore this.
Callbacks (first one is likely the problem):
- target=WarpDriveMod.WarpDrive / method=Void PlayerLeftCockpit(System.String, Int64, System.String) / from=Slipspace Engine (Steam:3260158135)
- target=WarpDriveMod.WarpDrive / method=Void PlayerLeftCockpit(System.String, Int64, System.String) / from=Slipspace Engine (Steam:3260158135)
- target=WarpDriveMod.WarpDrive / method=Void PlayerLeftCockpit(System.String, Int64, System.String) / from=Slipspace Engine (Steam:3260158135)
- target=WarpDriveMod.WarpDrive / method=Void PlayerLeftCockpit(System.String, Int64, System.String) / from=Slipspace Engine (Steam:3260158135)
- target=WarpDriveMod.WarpDrive / method=Void PlayerLeftCockpit(System.String, Int64, System.String) / from=Slipspace Engine (Steam:3260158135)
- target=WarpDriveMod.WarpDrive / method=Void PlayerLeftCockpit(System.String, Int64, System.String) / from=Slipspace Engine (Steam:3260158135)
- target=WarpDriveMod.WarpDrive / method=Void PlayerLeftCockpit(System.String, Int64, System.String) / from=Slipspace Engine (Steam:3260158135)
- target=WarpDriveMod.WarpDrive / method=Void PlayerLeftCockpit(System.String, Int64, System.String) / from=Slipspace Engine (Steam:3260158135)
- target=WarpDriveMod.WarpDrive / method=Void PlayerLeftCockpit(System.String, Int64, System.String) / from=Slipspace Engine (Steam:3260158135)
- target=WarpDriveMod.WarpDrive / method=Void PlayerLeftCockpit(System.String, Int64, System.String) / from=Slipspace Engine (Steam:3260158135)
MyVisualScriptLogicProvider.ToolEquipped - leaked! If callbacks are from plugins you can ignore this.
Callbacks (first one is likely the problem):
- target=CustomHangar.Session / method=Void ToolEquipped(Int64, System.String, System.String) / from=TSTSSESHangar (Steam:3355214579)
These are also written to SE log.
2024-10-26 23:26:34.608 - Thread: 1 -> MOD_ERROR: Unknown mod
2024-10-26 23:26:34.608 - Thread: 1 -> in file: Unknown script
2024-10-26 23:26:34.608 - Thread: 1 -> Other mods are overriding or leaking VSLP events! (Alert provided by BuildInfo mod)
What to do:
- if you can identify the mod(s) below then send all this info to the author.
- if you're the author, fix it by finding all the mentioned events and ensure you're using += to hook and -= to unhook, don't use = on them.
- if the mods cannot be identified, contact BuildInfo's author to get help in identifying them.
The problematic events:
MyVisualScriptLogicProvider.PlayerLeftCockpit - leaked! If callbacks are from plugins you can ignore this.
Callbacks (first one is likely the problem):
- target=WarpDriveMod.WarpDrive / method=Void PlayerLeftCockpit(System.String, Int64, System.String) / from=Slipspace Engine (Steam:3260158135)
- target=WarpDriveMod.WarpDrive / method=Void PlayerLeftCockpit(System.String, Int64, System.String) / from=Slipspace Engine (Steam:3260158135)
- target=WarpDriveMod.WarpDrive / method=Void PlayerLeftCockpit(System.String, Int64, System.String) / from=Slipspace Engine (Steam:3260158135)
- target=WarpDriveMod.WarpDrive / method=Void PlayerLeftCockpit(System.String, Int64, System.String) / from=Slipspace Engine (Steam:3260158135)
- target=WarpDriveMod.WarpDrive / method=Void PlayerLeftCockpit(System.String, Int64, System.String) / from=Slipspace Engine (Steam:3260158135)
- target=WarpDriveMod.WarpDrive / method=Void PlayerLeftCockpit(System.String, Int64, System.String) / from=Slipspace Engine (Steam:3260158135)
- target=WarpDriveMod.WarpDrive / method=Void PlayerLeftCockpit(System.String, Int64, System.String) / from=Slipspace Engine (Steam:3260158135)
- target=WarpDriveMod.WarpDrive / method=Void PlayerLeftCockpit(System.String, Int64, System.String) / from=Slipspace Engine (Steam:3260158135)
- target=WarpDriveMod.WarpDrive / method=Void PlayerLeftCockpit(System.String, Int64, System.String) / from=Slipspace Engine (Steam:3260158135)
- target=WarpDriveMod.WarpDrive / method=Void PlayerLeftCockpit(System.String, Int64, System.String) / from=Slipspace Engine (Steam:3260158135)
MyVisualScriptLogicProvider.ToolEquipped - leaked! If callbacks are from plugins you can ignore this.
Callbacks (first one is likely the problem):
- target=CustomHangar.Session / method=Void ToolEquipped(Int64, System.String, System.String) / from=TSTSSESHangar (Steam:3355214579)
These are also written to SE log.
2024-10-26 23:26:35.198 - Thread: 1 -> Initialized Slipspace Drive mod on a multiplayer client.
2024-10-26 23:26:35.199 - Thread: 1 -> Could not find any sound for 'SlipspaceGravity'
2024-10-26 23:26:37.221 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True
The text was updated successfully, but these errors were encountered:
Home Asteroid appeared to shift 750 Meters to the Left.
I attempted to relog to fix this, and hard crashed during the process, last log entries are as follows:
The text was updated successfully, but these errors were encountered: