From 118aa97dba27f0b7f2d5a25df7eb6b83a25cddfc Mon Sep 17 00:00:00 2001 From: InvalidArgument3 Date: Thu, 8 Aug 2024 23:53:17 -0500 Subject: [PATCH] totaldecaldeath --- Data/Scripts/CoreSystems/AudioVisual/RunAv.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Data/Scripts/CoreSystems/AudioVisual/RunAv.cs b/Data/Scripts/CoreSystems/AudioVisual/RunAv.cs index 53c7882a..10701ec4 100644 --- a/Data/Scripts/CoreSystems/AudioVisual/RunAv.cs +++ b/Data/Scripts/CoreSystems/AudioVisual/RunAv.cs @@ -201,7 +201,7 @@ internal void End() Normal = av.Direction, }; - MyDecals.HandleAddDecal(av.Hit.Entity, hitInfo, Vector3.Zero, materialType, projectileMaterial, null, -1, voxelMaterial, false, MyDecalFlags.IgnoreOffScreenDeletion, MyAPIGateway.Session.GameplayFrameCounter + av.AmmoDef.AmmoGraphics.Decals.MaxAge); + //MyDecals.HandleAddDecal(av.Hit.Entity, hitInfo, Vector3.Zero, materialType, projectileMaterial, null, -1, voxelMaterial, false, MyDecalFlags.IgnoreOffScreenDeletion, MyAPIGateway.Session.GameplayFrameCounter + av.AmmoDef.AmmoGraphics.Decals.MaxAge); } } }