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Awesome plugin! I just wanted to report that this setting looks weird in the inspector:
[Serializable]
public struct KeyAction
{
public KeyCode keyCode;
public UnityEvent action;
}
[Reorderable("Element", true, true)]
public List<KeyAction> Mapping;
The text was updated successfully, but these errors were encountered:
Awesome plugin! I just wanted to report that this setting looks weird in the inspector:
The text was updated successfully, but these errors were encountered: