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Instead of having the hook travel a straight line, make it travel in a more realistic trajectory, affected by "gravity".
This way, the hook can't be abused for fast travel.
This also adds the possiblity to have different "strength" tiers.
The text was updated successfully, but these errors were encountered:
Instead of having the hook travel a straight line, make it travel in a more realistic trajectory, affected by "gravity".
This way, the hook can't be abused for fast travel.
This also adds the possiblity to have different "strength" tiers.
The text was updated successfully, but these errors were encountered: