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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.12...3.27.4)
file(STRINGS src/game/version.h VERSION_LINE
LIMIT_COUNT 1
REGEX GAME_RELEASE_VERSION
)
if(VERSION_LINE MATCHES "\"([0-9]+)\\.([0-9]+)\\.([0-9]+|[0-9]+\\.[0-9]+)\"")
set(VERSION_MAJOR ${CMAKE_MATCH_1})
set(VERSION_MINOR ${CMAKE_MATCH_2})
set(VERSION_PATCH ${CMAKE_MATCH_3})
elseif(VERSION_LINE MATCHES "\"([0-9]+)\\.([0-9]+)\"")
set(VERSION_MAJOR ${CMAKE_MATCH_1})
set(VERSION_MINOR ${CMAKE_MATCH_2})
set(VERSION_PATCH "0")
else()
message(FATAL_ERROR "Couldn't parse version from src/game/version.h")
endif()
# Extra support for CMake pre-3.0
if(NOT POLICY CMP0048)
set(PROJECT_VERSION_MAJOR ${VERSION_MAJOR})
set(PROJECT_VERSION_MINOR ${VERSION_MINOR})
set(PROJECT_VERSION_PATCH ${VERSION_PATCH})
set(PROJECT_VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH})
endif()
project(teeworlds VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH})
set(ORIGINAL_CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH})
set(ORIGINAL_CMAKE_REQUIRED_INCLUDES ${CMAKE_REQUIRED_INCLUDES})
set(ORIGINAL_CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES})
set(OWN_CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/cmake)
set(CMAKE_MODULE_PATH ${OWN_CMAKE_MODULE_PATH})
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
set(TARGET_BITS "32")
else()
set(TARGET_BITS "64")
endif()
if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
set(TARGET_OS "windows")
elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux")
set(TARGET_OS "linux")
elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
set(TARGET_OS "mac")
endif()
include(CheckCCompilerFlag)
include(CheckCXXCompilerFlag)
include(CheckSymbolExists)
check_symbol_exists(__i386 "" TARGET_ARCH_X86_i386)
if(TARGET_ARCH_X86_i386)
set(TARGET_ARCH x86)
else()
set(TARGET_ARCH)
endif()
set(AUTO_DEPENDENCIES_DEFAULT OFF)
if(TARGET_OS STREQUAL "windows")
set(AUTO_DEPENDENCIES_DEFAULT ON)
endif()
option(DOWNLOAD_DEPENDENCIES "Download dependencies (only available on Windows)" ${AUTO_DEPENDENCIES_DEFAULT})
option(PREFER_BUNDLED_LIBS "Prefer bundled libraries over system libraries" ${AUTO_DEPENDENCIES_DEFAULT})
option(DEV "Don't generate stuff necessary for packaging" OFF)
# Set the default build type to Release
if(NOT(CMAKE_BUILD_TYPE))
if(NOT(DEV))
set(CMAKE_BUILD_TYPE Release)
else()
set(CMAKE_BUILD_TYPE Debug)
endif()
endif()
set(DBG $<OR:$<CONFIG:Debug>,$<CONFIG:RelWithDebInfo>>)
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS
src/game/version.h
)
set(SERVER_EXECUTABLE teeworlds_srv CACHE STRING "Name of the built server executable")
########################################################################
# Download dependencies
########################################################################
find_package(Python3)
########################################################################
# Compiler flags
########################################################################
function(add_c_compiler_flag_if_supported VARIABLE FLAG)
if(ARGC GREATER 2)
set(CHECKED_FLAG "${ARGV2}")
else()
set(CHECKED_FLAG "${FLAG}")
endif()
string(REGEX REPLACE "[^A-Za-z0-9]" "_" CONFIG_VARIABLE "FLAG_SUPPORTED${CHECKED_FLAG}")
check_c_compiler_flag("${CHECKED_FLAG}" ${CONFIG_VARIABLE})
if(${CONFIG_VARIABLE})
if(${VARIABLE})
set("${VARIABLE}" "${${VARIABLE}};${FLAG}" PARENT_SCOPE)
else()
set("${VARIABLE}" "${FLAG}" PARENT_SCOPE)
endif()
endif()
endfunction()
if(NOT MSVC)
# Protect the stack pointer.
add_c_compiler_flag_if_supported(OUR_FLAGS -fstack-protector-all)
# Protect the stack from clashing.
add_c_compiler_flag_if_supported(OUR_FLAGS -fstack-clash-protection)
# Control-flow protection. Should protect against ROP.
add_c_compiler_flag_if_supported(OUR_FLAGS -fcf-protection)
# Inaccurate floating point numbers cause problems on mingw-w64-gcc when
# compiling for x86, might cause problems elsewhere. So don't store floats
# in registers but keep them at higher accuracy.
if(TARGET_ARCH STREQUAL "x86")
add_c_compiler_flag_if_supported(OUR_FLAGS -ffloat-store)
endif()
# gcc < 4.10 chokes on _mm_pause on x86 without SSE support.
if(TARGET_ARCH STREQUAL "x86")
check_c_source_compiles("#include <immintrin.h>\nint main() { _mm_pause(); return 0; }" MM_PAUSE_WORKS_WITHOUT_MSSE2)
if(NOT MM_PAUSE_WORKS_WITHOUT_MSSE2)
add_c_compiler_flag_if_supported(OUR_FLAGS -msse2)
endif()
endif()
if(TARGET_OS STREQUAL "mac")
add_c_compiler_flag_if_supported(OUR_FLAGS -stdlib=libc++)
add_c_compiler_flag_if_supported(OUR_FLAGS -mmacosx-version-min=10.7)
endif()
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wall)
if(CMAKE_VERSION VERSION_GREATER 3.3 OR CMAKE_VERSION VERSION_EQUAL 3.3)
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN
$<$<COMPILE_LANGUAGE:C>:-Wdeclaration-after-statement>
-Wdeclaration-after-statement
)
endif()
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wextra)
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wno-unused-parameter)
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wno-missing-field-initializers)
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wformat=2) # Warn about format strings.
add_c_compiler_flag_if_supported(OUR_FLAGS_DEP -Wno-implicit-function-declaration)
endif()
if(NOT MSVC)
check_c_compiler_flag("-O2;-Wp,-Werror;-D_FORTIFY_SOURCE=2" DEFINE_FORTIFY_SOURCE) # Some distributions define _FORTIFY_SOURCE by themselves.
endif()
########################################################################
# COMMON FUNCTIONS
########################################################################
function(set_glob VAR GLOBBING EXTS DIRECTORY) # ...
set(GLOBS)
foreach(ext ${EXTS})
list(APPEND GLOBS "${DIRECTORY}/*.${ext}")
endforeach()
file(${GLOBBING} GLOB_RESULT ${GLOBS})
list(SORT GLOB_RESULT)
set(FILES)
foreach(file ${ARGN})
list(APPEND FILES "${PROJECT_SOURCE_DIR}/${DIRECTORY}/${file}")
endforeach()
if(NOT FILES STREQUAL GLOB_RESULT)
message(AUTHOR_WARNING "${VAR} does not contain every file from directory ${DIRECTORY}")
set(LIST_BUT_NOT_GLOB)
if(POLICY CMP0057)
cmake_policy(SET CMP0057 NEW)
foreach(file ${FILES})
if(NOT file IN_LIST GLOB_RESULT)
list(APPEND LIST_BUT_NOT_GLOB ${file})
endif()
endforeach()
if(LIST_BUT_NOT_GLOB)
message(AUTHOR_WARNING "Entries only present in ${VAR}: ${LIST_BUT_NOT_GLOB}")
endif()
set(GLOB_BUT_NOT_LIST)
foreach(file ${GLOB_RESULT})
if(NOT file IN_LIST FILES)
list(APPEND GLOB_BUT_NOT_LIST ${file})
endif()
endforeach()
if(GLOB_BUT_NOT_LIST)
message(AUTHOR_WARNING "Entries only present in ${DIRECTORY}: ${GLOB_BUT_NOT_LIST}")
endif()
if(NOT LIST_BUT_NOT_GLOB AND NOT GLOB_BUT_NOT_LIST)
message(AUTHOR_WARNING "${VAR} is not alphabetically sorted")
endif()
endif()
endif()
set(${VAR} ${FILES} PARENT_SCOPE)
endfunction()
function(set_src VAR GLOBBING DIRECTORY) # ...
set_glob(${VAR} ${GLOBBING} "c;cpp;h" ${DIRECTORY} ${ARGN})
set(${VAR} ${${VAR}} PARENT_SCOPE)
endfunction()
########################################################################
# INITIALIZE TARGET LISTS
########################################################################
set(TARGETS_OWN)
set(TARGETS_DEP)
set(TARGETS_LINK) # Targets with a linking stage.
########################################################################
# DEPENDENCIES
########################################################################
function(set_extra_dirs_lib VARIABLE NAME)
set("PATHS_${VARIABLE}_LIBDIR" PARENT_SCOPE)
set("HINTS_${VARIABLE}_LIBDIR" PARENT_SCOPE)
if(PREFER_BUNDLED_LIBS)
set(TYPE HINTS)
else()
set(TYPE PATHS)
endif()
if(TARGET_BITS AND TARGET_OS)
set(DIR "other/${NAME}/${TARGET_OS}/lib${TARGET_BITS}")
set("${TYPE}_${VARIABLE}_LIBDIR" "${DIR}" PARENT_SCOPE)
set("EXTRA_${VARIABLE}_LIBDIR" "${DIR}" PARENT_SCOPE)
endif()
endfunction()
function(set_extra_dirs_include VARIABLE NAME LIBRARY)
set("PATHS_${VARIABLE}_INCLUDEDIR" PARENT_SCOPE)
set("HINTS_${VARIABLE}_INCLUDEDIR" PARENT_SCOPE)
is_bundled(IS_BUNDLED "${LIBRARY}")
if(IS_BUNDLED)
set("HINTS_${VARIABLE}_INCLUDEDIR" "other/${NAME}/include" "other/${NAME}/include/${TARGET_OS}" PARENT_SCOPE)
endif()
endfunction()
function(is_bundled VARIABLE PATH)
if(PATH)
string(FIND "${PATH}" "${PROJECT_SOURCE_DIR}" LOCAL_PATH_POS)
if(LOCAL_PATH_POS EQUAL 0 AND TARGET_BITS AND TARGET_OS)
set("${VARIABLE}" ON PARENT_SCOPE)
else()
set("${VARIABLE}" OFF PARENT_SCOPE)
endif()
else()
set("${VARIABLE}" OFF PARENT_SCOPE)
endif()
endfunction()
if(NOT CMAKE_CROSSCOMPILING)
# Check for PkgConfig once so all the other `find_package` calls can do it
# quietly.
find_package(PkgConfig)
endif()
find_package(ZLIB)
find_package(Crypto)
find_package(Git)
find_package(Threads)
find_package(Wavpack)
if(TARGET_OS AND TARGET_OS STREQUAL "mac")
find_program(CMAKE_OTOOL otool)
find_program(DMG dmg)
find_program(HFSPLUS hfsplus)
find_program(NEWFS_HFS newfs_hfs)
if(DMG AND HFSPLUS AND NEWFS_HFS)
set(DMGTOOLS_FOUND ON)
else()
set(DMGTOOLS_FOUND OFF)
endif()
find_program(HDIUTIL hdiutil)
if(HDIUTIL)
set(HDIUTIL_FOUND ON)
else()
set(HDIUTIL_FOUND OFF)
endif()
endif()
message(STATUS "******** Teeworlds ********")
message(STATUS "Target OS: ${TARGET_OS} ${TARGET_BITS}bit")
message(STATUS "Compiler: ${CMAKE_CXX_COMPILER}")
message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
message(STATUS "Dependencies:")
function(show_dependency_status OUTPUT_NAME NAME)
if(${NAME}_FOUND)
if(${NAME}_BUNDLED)
message(STATUS " * ${OUTPUT_NAME} not found (using bundled version)")
else()
message(STATUS " * ${OUTPUT_NAME} found")
endif()
else()
message(STATUS " * ${OUTPUT_NAME} not found")
endif()
endfunction()
if(TARGET_OS AND TARGET_OS STREQUAL "mac")
show_dependency_status("Dmg tools" DMGTOOLS)
endif()
if(TARGET_OS AND TARGET_OS STREQUAL "mac")
show_dependency_status("Hdiutil" HDIUTIL)
endif()
show_dependency_status("OpenSSL Crypto" CRYPTO)
show_dependency_status("Python3" Python3)
show_dependency_status("Wavpack" WAVPACK)
show_dependency_status("Zlib" ZLIB)
if(NOT(Python3_FOUND))
message(SEND_ERROR "You must install Python to compile Teeworlds")
endif()
if(TARGET_OS STREQUAL "windows")
set(PLATFORM_LIBS ws2_32) # Windows sockets
else()
if(TARGET_OS STREQUAL "linux")
set(PLATFORM_LIBS rt) # clock_gettime for glibc < 2.17
else()
set(PLATFORM_LIBS)
endif()
endif()
########################################################################
# DEPENDENCY COMPILATION
########################################################################
set_src(DEP_JSON_SRC GLOB src/engine/external/json-parser json.c json.h)
add_library(json EXCLUDE_FROM_ALL OBJECT ${DEP_JSON_SRC})
set_src(DEP_MD5_SRC GLOB src/engine/external/md5 md5.c md5.h)
add_library(md5 EXCLUDE_FROM_ALL OBJECT ${DEP_MD5_SRC})
list(APPEND TARGETS_DEP json md5)
set(DEP_JSON $<TARGET_OBJECTS:json>)
set(DEP_MD5)
if(NOT CRYPTO_FOUND)
set(DEP_MD5 $<TARGET_OBJECTS:md5>)
endif()
########################################################################
# COPY DATA AND DLLS
########################################################################
foreach(datafile ${DATA})
file(RELATIVE_PATH OUT ${PROJECT_SOURCE_DIR}/datasrc ${datafile})
get_filename_component(DESTINATION data/${OUT} PATH)
file(MAKE_DIRECTORY ${DESTINATION})
file(COPY ${datafile} DESTINATION ${DESTINATION})
endforeach()
########################################################################
# CODE GENERATION
########################################################################
function(chash output_file)
add_custom_command(OUTPUT ${output_file}
COMMAND ${Python3_EXECUTABLE} scripts/cmd5.py ${ARGN}
> "${PROJECT_BINARY_DIR}/${output_file}"
DEPENDS scripts/cmd5.py ${ARGN}
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
)
endfunction()
file(MAKE_DIRECTORY "${PROJECT_BINARY_DIR}/src/generated/")
if(GIT_FOUND)
execute_process(COMMAND ${GIT_EXECUTABLE} rev-parse --git-dir
ERROR_QUIET
OUTPUT_VARIABLE PROJECT_GIT_DIR
OUTPUT_STRIP_TRAILING_WHITESPACE
RESULT_VARIABLE PROJECT_GIT_DIR_ERROR
)
if(NOT PROJECT_GIT_DIR_ERROR)
set(GIT_REVISION_EXTRA_DEPS
${PROJECT_GIT_DIR}/index
${PROJECT_GIT_DIR}/logs/HEAD
)
endif()
endif()
########################################################################
# SHARED
########################################################################
# Sources
set_src(ENGINE_INTERFACE GLOB src/engine
console.h
kernel.h
keys.h
server.h
)
set_src(ENGINE_SHARED GLOB src/engine/shared
console.h
kernel.cpp
mapchecker.h
)
set_src(GAME_SHARED GLOB src/game
collision.cpp
collision.h
commands.h
mapitems.h
tuning.h
version.h
)
set(DEPS ${DEP_JSON} ${DEP_MD5} ${ZLIB_DEP})
# Libraries
set(LIBS ${CMAKE_THREAD_LIBS_INIT} ${ZLIB_LIBRARIES} ${CRYPTO_LIBRARIES} ${PLATFORM_LIBS})
# Targets
add_library(engine-shared EXCLUDE_FROM_ALL OBJECT ${ENGINE_INTERFACE} ${ENGINE_SHARED} ${BASE})
add_library(game-shared EXCLUDE_FROM_ALL OBJECT ${GAME_SHARED} ${GAME_GENERATED_SHARED})
list(APPEND TARGETS_OWN engine-shared game-shared)
########################################################################
# SERVER
########################################################################
# Sources
set_src(ENGINE_SERVER GLOB src/engine/server
register.h
server.cpp
server.h
)
set(SERVER_SRC ${ENGINE_SERVER} ${GAME_SERVER} ${GAME_GENERATED_SERVER})
if(TARGET_OS STREQUAL "windows")
set(SERVER_ICON "other/icons/${SERVER_EXECUTABLE}.rc")
else()
set(SERVER_ICON)
endif()
# Libraries
set(LIBS_SERVER ${LIBS})
# **********************************
# twbl start
set(TWBL_ROOT ${CMAKE_CURRENT_SOURCE_DIR}/src/external/TeeworldsBotLib)
# we are not using anything from twbl's cmakelists we roll our own
# which is fine
# add_subdirectory(${TWBL_ROOT})
include_directories(${TWBL_ROOT}/src)
FILE(GLOB TWBL_SRC
${TWBL_ROOT}/src/shared/*.cpp
${TWBL_ROOT}/src/shared/*.h
${TWBL_ROOT}/src/bots/*.cpp
${TWBL_ROOT}/src/bots/*.h
)
set(SERVER_SRC ${SERVER_SRC} ${TWBL_SRC})
set(SERVER_SRC ${SERVER_SRC}
${TWBL_ROOT}/src/shared/hotreload.cpp
${TWBL_ROOT}/src/shared/hotreload.h
${TWBL_ROOT}/src/shared/types.h
${TWBL_ROOT}/src/bots/base.cpp
${TWBL_ROOT}/src/bots/base.h
)
add_library(twbl_bottick SHARED
${GAME_SHARED}
${TWBL_SRC})
target_include_directories(twbl_bottick SYSTEM PRIVATE ${CRYPTO_INCLUDE_DIRS})
target_compile_definitions(twbl_bottick PRIVATE TWBL_SHARED_OBJECT=1)
target_include_directories(twbl_bottick PRIVATE src)
target_include_directories(twbl_bottick PRIVATE ${PROJECT_BINARY_DIR}/src)
target_include_directories(twbl_bottick PRIVATE src/rust-bridge)
# twbl end
# **********************************
# Target
set(TARGET_SERVER ${SERVER_EXECUTABLE})
add_executable(${TARGET_SERVER}
${DEPS}
${SERVER_SRC}
${SERVER_ICON}
$<TARGET_OBJECTS:engine-shared>
$<TARGET_OBJECTS:game-shared>
)
target_link_libraries(${TARGET_SERVER} ${LIBS_SERVER})
list(APPEND TARGETS_OWN ${TARGET_SERVER})
list(APPEND TARGETS_LINK ${TARGET_SERVER})
########################################################################
# COMPILER-SPECIFICS
########################################################################
# In the future (CMake 3.8.0+), use source_group(TREE ...)
macro(source_group_tree dir)
file(GLOB ents RELATIVE ${PROJECT_SOURCE_DIR}/${dir} ${PROJECT_SOURCE_DIR}/${dir}/*)
foreach(ent ${ents})
if(IS_DIRECTORY ${PROJECT_SOURCE_DIR}/${dir}/${ent})
source_group_tree(${dir}/${ent})
else()
string(REPLACE "/" "\\" group ${dir})
source_group(${group} FILES ${PROJECT_SOURCE_DIR}/${dir}/${ent})
endif()
endforeach()
endmacro()
source_group_tree(src)
set(TARGETS ${TARGETS_OWN} ${TARGETS_DEP})
foreach(target ${TARGETS})
if(MSVC)
if(POLICY CMP0091)
set_property(TARGET ${target} PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<${DBG}:Debug>")
else()
target_compile_options(${target} PRIVATE $<$<NOT:${DBG}>:/MT> $<${DBG}:/MTd>)
endif()
target_compile_options(${target} PRIVATE /MP) # Use multiple cores
target_compile_options(${target} PRIVATE /EHsc) # Only catch C++ exceptions with catch.
target_compile_options(${target} PRIVATE /GS) # Protect the stack pointer.
target_compile_options(${target} PRIVATE /wd4996) # Use of non-_s functions.
target_compile_options(${target} PRIVATE /utf-8) # Use UTF-8 for source files.
endif()
if(OUR_FLAGS)
target_compile_options(${target} PRIVATE ${OUR_FLAGS})
endif()
if(DEFINE_FORTIFY_SOURCE)
target_compile_definitions(${target} PRIVATE $<$<NOT:$<CONFIG:Debug>>:_FORTIFY_SOURCE=2>) # Detect some buffer overflows.
endif()
target_compile_definitions(${target} PRIVATE _GLIBCXX_ASSERTIONS) # Enable run-time bounds-checking for the STL
endforeach()
foreach(target ${TARGETS_LINK})
if(MSVC)
set_property(TARGET ${target} APPEND PROPERTY LINK_FLAGS /SAFESEH:NO) # Disable SafeSEH because the shipped libraries don't support it (would cause error LNK2026 otherwise).
endif()
if(TARGET_OS STREQUAL "mac")
target_link_libraries(${target} -stdlib=libc++)
target_link_libraries(${target} -mmacosx-version-min=10.7)
endif()
if((MINGW OR TARGET_OS STREQUAL "linux") AND PREFER_BUNDLED_LIBS)
# Statically link the standard libraries with on MinGW/Linux so we don't
# have to ship them as DLLs.
target_link_libraries(${target} -static-libgcc)
target_link_libraries(${target} -static-libstdc++)
if(MINGW)
# Link pthread library statically instead of dynamically.
# Solution from https://stackoverflow.com/a/28001261.
target_link_libraries(${target} -Wl,-Bstatic -lstdc++ -lpthread -Wl,-Bdynamic)
endif()
endif()
endforeach()
foreach(target ${TARGETS_OWN})
if(MSVC)
target_compile_options(${target} PRIVATE /W3)
target_compile_options(${target} PRIVATE /wd4244) # Possible loss of data (float -> int, int -> float, etc.).
target_compile_options(${target} PRIVATE /wd4267) # Possible loss of data (size_t - int on win64).
target_compile_options(${target} PRIVATE /wd4800) # Implicit conversion of int to bool.
endif()
if(TARGET_OS STREQUAL "windows")
target_compile_definitions(${target} PRIVATE _WIN32_WINNT=0x0501)
target_compile_definitions(${target} PRIVATE UNICODE) # Windows headers
target_compile_definitions(${target} PRIVATE _UNICODE) # C-runtime
endif()
if(OUR_FLAGS_OWN)
target_compile_options(${target} PRIVATE ${OUR_FLAGS_OWN})
endif()
target_include_directories(${target} PRIVATE ${PROJECT_BINARY_DIR}/src)
target_include_directories(${target} PRIVATE src)
target_compile_definitions(${target} PRIVATE $<$<CONFIG:Debug>:CONF_DEBUG>)
target_include_directories(${target} PRIVATE ${CURL_INCLUDE_DIRS})
target_include_directories(${target} PRIVATE ${ZLIB_INCLUDE_DIRS})
if(CRYPTO_FOUND)
target_compile_definitions(${target} PRIVATE CONF_OPENSSL)
target_include_directories(${target} PRIVATE ${CRYPTO_INCLUDE_DIRS})
endif()
endforeach()
foreach(target ${TARGETS_DEP})
if(MSVC)
target_compile_options(${target} PRIVATE /W0)
endif()
if(OUR_FLAGS_DEP)
target_compile_options(${target} PRIVATE ${OUR_FLAGS_DEP})
endif()
endforeach()