Telegram provides two types of reply markup: Custom reply keyboards and Inline keyboards.
These are buttons visible below the textbox. Pressing such button will make the user send a message
Whenever your bot sends a message, it can pass along a special keyboard with predefined reply options. Regular keyboards are represented by ReplyKeyboardMarkup
object. You can request a contact or location information from the user with KeyboardButton
or send a poll. Regular button will send predefined text to the chat.
Keyboard is an array of button rows, each represented by an array of KeyboardButton
objects. KeyboardButton
supports text and emoji.
By default, reply keyboards are displayed until a new keyboard is sent by a bot.
A ReplyKeyboardMarkup
with two buttons in a single row:
{{#include ../../Examples/2/ReplyMarkup.cs:usings}}
{{#include ../../Examples/2/ReplyMarkup.cs:single-row}}
We specify
true
on the constructor to resize the keyboard vertically for optimal fit (e.g., make the keyboard smaller if there are just two rows of buttons).
A ReplyKeyboardMarkup
with two rows of buttons:
{{#include ../../Examples/2/ReplyMarkup.cs:usings}}
{{#include ../../Examples/2/ReplyMarkup.cs:multiple-row}}
Some special keyboard button types can be used to request information from the user and send them to the bot.
Below are some simple examples of what you can do. More options are available in associated class properties.
KeyboardButton.WithRequestLocation("Share your location")
User's position will be transmitted in amessage.Location
KeyboardButton.WithRequestContact("Share your info")
User's phone number will be transmitted in amessage.Contact
KeyboardButton.WithRequestPoll("Create a poll", PollType.Regular)
User must create a poll which gets transmitted in amessage.Poll
KeyboardButton.WithRequestChat("Select a chat", 1234, false)
User must pick a group (false) or channel (true) which gets transmitted in amessage.ChatShared
KeyboardButton.WithRequestUsers("Select user(s)", 5678, 1)
User must pick 1-10 user(s) which get transmitted in amessage.UsersShared
KeyboardButton.WithWebApp("Launch WebApp", "https://www.example.com/game")
Launch a Mini-App
{{#include ../../Examples/2/ReplyMarkup.cs:usings}}
{{#include ../../Examples/2/ReplyMarkup.cs:request-info}}
To remove keyboard you have to send an instance of ReplyKeyboardRemove
object:
{{#include ../../Examples/2/ReplyMarkup.cs:usings}}
{{#include ../../Examples/2/ReplyMarkup.cs:remove-keyboard}}
These are buttons visible below a bot message. Pressing such button will NOT make the user send a message
There are times when you'd prefer to do things without sending any messages to the chat. For example, when your user is changing settings or flipping through search results. In such cases you can use Inline Keyboards that are integrated directly into the messages they belong to.
Unlike custom reply keyboards, pressing buttons on inline keyboards doesn't result in messages sent to the chat. Instead, inline keyboards support buttons that work behind the scenes: callback buttons, URL buttons and switch to inline buttons.
You can have several rows and columns of inline buttons of mixed types.
When a user presses a callback button, no messages are sent to the chat, and your bot simply receives an update.CallbackQuery
instead.
Upon receiving this, your bot should answer to that query within 10 seconds, using AnswerCallbackQuery
(or else the button gets momentarily disabled)
In this example we use the AddButton(buttonText, callbackData)
helper, but you can also create such button with InlineKeyboardButton.WithCallbackData
:
{{#include ../../Examples/2/ReplyMarkup.cs:usings}}
{{#include ../../Examples/2/ReplyMarkup.cs:callback-buttons}}
Buttons of this type have a small arrow icon to help the user understand that tapping on a URL button will open an external link. In this example we use InlineKeyboardButton.WithUrl
helper method to create a button with a text and url.
{{#include ../../Examples/2/ReplyMarkup.cs:usings}}
{{#include ../../Examples/2/ReplyMarkup.cs:url-buttons}}
Pressing a switch to inline button prompts the user to select a chat, opens it and inserts the bot's username into the input field. You can also pass a query that will be inserted along with the username – this way your users will immediately get some inline results they can share. In this example we use InlineKeyboardButton.WithSwitchInlineQuery
and InlineKeyboardButton.WithSwitchInlineQueryCurrentChat
helper methods to create buttons which will insert the bot's username in the chat's input field.
{{#include ../../Examples/2/ReplyMarkup.cs:usings}}
{{#include ../../Examples/2/ReplyMarkup.cs:switch-to-inline}}
Some more special inline button types can be used.
Below are some simple examples of what you can do. More options are available in associated class properties.
InlineKeyboardButton.WithCopyText("Copy info", "Text to copy"))
Store a text in the user clipboardInlineKeyboardButton.WithWebApp("Launch WebApp", "https://www.example.com/game"))
Launch a Mini-AppInlineKeyboardButton.WithLoginUrl("Login", new() { Url = "https://www.example.com/telegramAuth" }))
Authenticate the Telegram user via a website (Domain must be configured in @BotFather)InlineKeyboardButton.WithCallbackGame("Launch game"))
Launch an HTML game (Game must be configured in @BotFather)InlineKeyboardButton.WithPay("Pay 200 XTR"))
Customize the Pay button caption (only during a SendInvoice call)