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If I run a long video sequence and cut it up in parts to save VRAM within StereoCrafter, the overall details and textures change with every clip of the same sequence.
Is there a way to keep a consistent seed value so that when someone processes a video and cuts it in parts to later edit into a long sequence the details are the same?
I think the default stable video diffusion seed value is -1, which means the detail value will be different every time. This might be the reason why the camel demo cannot be replicated exactly. So if someone set a seed value to something like "12345" and everybody used that, they should all get similar results.
However I can't find a way to change the seed value to a known number in inpainting_inference.py.
Thanks. This is mostly for static scenes where the gap being filled has alot of detail. My hope is that the texture stays identical between cuts of the last frame.
If I run a long video sequence and cut it up in parts to save VRAM within StereoCrafter, the overall details and textures change with every clip of the same sequence.
Is there a way to keep a consistent seed value so that when someone processes a video and cuts it in parts to later edit into a long sequence the details are the same?
I think the default stable video diffusion seed value is -1, which means the detail value will be different every time. This might be the reason why the camel demo cannot be replicated exactly. So if someone set a seed value to something like "12345" and everybody used that, they should all get similar results.
However I can't find a way to change the seed value to a known number in inpainting_inference.py.
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