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Domino Piece Environment Props Assets, Generation, and Implementation #18

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rzats opened this issue Oct 25, 2016 · 0 comments
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Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content Good First Issue Good for learners that are new to Terasology Size: S Small effort likely only affecting a single area and requiring little to no research Topic: WorldGen Requests, Issues and Changes related to facets, rasterizers, etc. Type: Improvement Request for or addition/enhancement of a feature

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@rzats
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rzats commented Oct 25, 2016

image
Reference: https://forum.terasology.org/attachments/chessworld2-png.1018/

To give this environment prop a purpose in the game this multi-block "piece" should fall over when hit, and straighten up again after some amount of time (like grass recovering from someone walking over it). The implementation could be based on the logic we use for doors - although that currently might be flawed as well (as of 2022-01).

image

The textures could also be re-used as normal blocks so they can be used as roads in the "Domino Dominion" section.

Checklist

  • art assets (block tiles)
  • multi-block structure (placement, destruction as one object)
  • "fall over" functionality when hit?
@rzats rzats added Topic: UI/UX Requests, Issues and Changes related to screens, artwork, sound and overall user experience Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content Size: S Small effort likely only affecting a single area and requiring little to no research labels Oct 25, 2016
@skaldarnar skaldarnar changed the title Domino Piece Tree Art Assets Domino Piece Assets and Implementation (Environmental Props) Jan 4, 2022
@skaldarnar skaldarnar changed the title Domino Piece Assets and Implementation (Environmental Props) Domino Piece Environment Props Assets, Generation, and Implementation Jan 4, 2022
@jdrueckert jdrueckert added Good First Issue Good for learners that are new to Terasology Topic: WorldGen Requests, Issues and Changes related to facets, rasterizers, etc. Type: Improvement Request for or addition/enhancement of a feature and removed Topic: UI/UX Requests, Issues and Changes related to screens, artwork, sound and overall user experience labels Jun 12, 2022
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Labels
Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content Good First Issue Good for learners that are new to Terasology Size: S Small effort likely only affecting a single area and requiring little to no research Topic: WorldGen Requests, Issues and Changes related to facets, rasterizers, etc. Type: Improvement Request for or addition/enhancement of a feature
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