Dome animation improvement(s) #7
Labels
Category: Gameplay Content
Requests, Issues and Changes targeting gameplay mechanics and content
Status: Blocked
Is currently blocked by missing dependencies, pre-requisites, etc.
On noticing the subtle but sometimes sudden change in "direction" for the animated dome I get the impression it could induce discomfort for players sensitive to motion sickness. I noticed something very similar in The Division where the inventory type UI for some inexplicable reason has to move ever so slightly rather than stay still, seemingly in an unpredictable fashion.
I think it is less pronounced for greater changes. Dunno if that seems counter-intuitive.
Maybe other changes to the dome would get around this. I think it is specifically the lack of transformation (the image used for the domain remains unchanged) + the minor and unpredictable shifts in direction. So if for instance the dome graphic itself morphed over time that might remove this concern entirely. Hard to be sure.
Not considering this high priority at all, more of a thing to consider before a formal release considered ready for mainstream users. Also curious if anybody else notices it. Particularly wondering if this would be a field @LadySerenaKitty has exposure to from a usability point.
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