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Hades II

Jowday's Damage Meters

Adds a damage meter that displays automatically in each room. Configurable in-game! image

Need to know exactly what's causing damage? Does Blitz even do anything? How much did Artemis help out? Did Toula even wake up? Find out what's working, and what isn't!

Most damage sources will use your in-game language selection. A few sources will fallback on English names.

100% translated languages are English, French, Brazilian Portuguese, Chinese, Spanish. * You may need to quit and reload your save if you change languages while playing.

NEW! Configure Skelly's health (2024/7/21)

Give Skelly more health to help test out your build.
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NEW! Configure Overkill damage (2024/7/21)

Uncaps the damage calculation. May be useful with mods like Generalist, which allow for uncapped Pom scaling.
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NEW! In-game configuration menu (2024/7/19)

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Keybind to toggle the meter

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NEW! Layout configuration (2024/7/19)

Update the meter location via X/Y coordinates, as well as background color!
Note the background will be a bit darker than what you select, still working on that.
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SplitDashStrike enabled:

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SplitDashStrike disabled:

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SplitOmega and ShowIcons enabled:

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SplitOmega and ShowIcons disabled:

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SplitOmega and custom OmegaIndicator:

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Duo Boon display:

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Additional Languages:

fr:

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pt-BR:

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zh-CN:

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  • Credit to Magic_Gonads and PonyWarrior for the localization code.
  • Thank you to Shido for the French translation.
  • Thank you to Seceip for the Brazilian Portuguese translation.
  • Thank you to Dafeigy for the Chinese translation.
  • Thank you to Aoro for help with the Spanish translation.

Please join the Hades Modding Discord for support. Contact me there if you are interested in contributing additional translations!