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Users (and developers) want the freedom to mix and match whichever hookmods they want to use.
Developers want consistency and to remove code duplication.
The hookmod loader should try loading all DLLs in the directory hookmods/ as a hookmod.
The API should have a LOMNHook::Native namespace for wrappers around vanilla game code.
The text was updated successfully, but these errors were encountered:
Users (and developers) want the freedom to mix and match whichever hookmods they want to use.
Developers want consistency and to remove code duplication.
The hookmod loader should try loading all DLLs in the directory
hookmods/
as a hookmod.The API should have a
LOMNHook::Native
namespace for wrappers around vanilla game code.The text was updated successfully, but these errors were encountered: