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There are a few translation units in the final game that aren't present in the May proto. We don't know what the source files for these TUs were called, but since all TUs are in alphabetical order, we can guess what letters they start with.
Each unnamed split will need to be researched using Ghidra to determine what parts of the game its code is related to, and given a creative name based on that analysis.
There are a few translation units in the final game that aren't present in the May proto. We don't know what the source files for these TUs were called, but since all TUs are in alphabetical order, we can guess what letters they start with.
Each unnamed split will need to be researched using Ghidra to determine what parts of the game its code is related to, and given a creative name based on that analysis.
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