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Currently, the equipped armor isn't present on the keyboard and players can't view important info about it such as durability.
Feature
Add a horizontal row of keys assigned to each piece of armor and color them based on what the piece of armor is. Just like the hotbar they should get dimmer as the durability gets lower, pulse if enchanted, and flash when about to break. Make sure to account for misc pieces like the turtle shell, chain armor, and Elytra. Some possible places to place this row are on the upper 4 rows of the numpad or somewhere else on the keyboard where it would look aesthetically pleasing.
Alternatives
No response
Additional Context
No response
The text was updated successfully, but these errors were encountered:
Also as discussed, a faster flashing/a more urgent flashing when Elytra is in use for flight but they are also about to break. When not in flight, the normal low durability flash should be used.
Problem/Use Cases
Currently, the equipped armor isn't present on the keyboard and players can't view important info about it such as durability.
Feature
Add a horizontal row of keys assigned to each piece of armor and color them based on what the piece of armor is. Just like the hotbar they should get dimmer as the durability gets lower, pulse if enchanted, and flash when about to break. Make sure to account for misc pieces like the turtle shell, chain armor, and Elytra. Some possible places to place this row are on the upper 4 rows of the numpad or somewhere else on the keyboard where it would look aesthetically pleasing.
Alternatives
No response
Additional Context
No response
The text was updated successfully, but these errors were encountered: