diff --git a/Patch104pZH/Design/Changes/v1.0/2507_cbnelecrtl_textures.yaml b/Patch104pZH/Design/Changes/v1.0/2507_cbnelecrtl_textures.yaml new file mode 100644 index 000000000..28b8f1557 --- /dev/null +++ b/Patch104pZH/Design/Changes/v1.0/2507_cbnelecrtl_textures.yaml @@ -0,0 +1,206 @@ +--- +date: 2024-09-13 + +title: Fixes and improves cbnelecrtl textures + +changes: + - fix: Fixes and improves Civilian cbnelecrtl textures. + +subchanges: + - fix: | + cbnelecrtl + - Fixes position of store texts + - Fixes artifacts on store windows + - Adds missing store text above entrance + - Removes misplaced artifact from roof + - Replaces store logo + - Fixes misshaped door and window reflections + - Removes reflection from roof and concrete + - Decreases reflection strength of blue windows + - fix: | + cbnelecrtl_d + - Fixes position of store texts + - Fixes artifacts on store windows + - Adds missing store text above entrance + - Removes misplaced artifact from roof + - Replaces store logo + - Fixes window reflection strength inconsistencies with cbnelecrtl + - Fixes window reflections over burns + - Fixes misshaped door and window reflections + - Removes reflection from roof and concrete + - Decreases reflection strength of blue windows + - fix: | + cbnelecrtl_e + - Fixes position of store texts + - Fixes artifacts on store windows + - Fixes minor damage inconsistencies with cbnelecrtl_d + - Adds missing store text above entrance + - Removes misplaced artifact from roof + - Replaces store logo + - fix: | + cbnelecrtl_r + - Fixes position of store texts + - Fixes artifacts on store windows + - Fixes minor damage inconsistencies with cbnelecrtl_d, cbnelecrtl_e + - Fixes damage visuals of entrances + - Adds missing store text above entrance + - Fixes floating pixels and pieces in alpha channel + - Fixes broken windows in alpha channel + - fix: | + cbnelecrtl_g + - Fixes position of wood planks + - Fixes window barricade artifacts + - Fixes position of store texts + - Fixes artifacts on store windows + - Adds missing store text above entrance + - Removes misplaced artifact from roof + - Replaces store logo + - Fixes misshaped door and window reflections + - Removes reflection from roof and concrete + - Removes reflection from barricades + - Decreases reflection strength of blue windows + - fix: | + cbnelecrtl_dg + - Fixes window barricade artifacts + - Fixes position of store texts + - Fixes artifacts on store windows + - Adds missing store text above entrance + - Removes misplaced artifact from roof + - Replaces store logo + - Fixes window reflection strength inconsistencies with cbnelecrtl + - Fixes window reflections over burns + - Fixes window reflections over barricades + - Fixes misshaped door and window reflections + - Removes reflection from roof and concrete + - Decreases reflection strength of blue windows + - fix: | + cbnelecrtl_s + - Fixes position and visibility of store texts + - Fixes artifacts on store windows + - Fixes artifacts and snow on roof + - Fixes snow tiles on blue glass + - Adds missing store text above entrance + - Removes misplaced artifact from roof + - Replaces store logo + - Fixes misshaped door and window reflections + - Fixes reflection artifacts on snow + - Removes reflection from roof and concrete + - Decreases reflection strength of blue windows + - fix: | + cbnelecrtl_ds + - Fixes position and visibility of store texts + - Fixes artifacts on store windows + - Fixes snow tiles on blue glass + - Adds missing store text above entrance + - Removes misplaced artifact from roof + - Replaces store logo + - Fixes window reflection strength inconsistencies with cbnelecrtl_s + - Fixes window reflections over burns + - Fixes misshaped door and window reflections + - Fixes reflection artifacts on snow + - Removes reflection from roof and concrete + - Decreases reflection strength of blue windows + - fix: | + cbnelecrtl_es + - Fixes position and visibility of store texts + - Fixes artifacts on store windows + - Fixes snow tiles on blue glass + - Fixes minor damage inconsistencies with cbnelecrtl_ds + - Adds missing store text above entrance + - Removes misplaced artifact from roof + - Replaces store logo + - fix: | + cbnelecrtl_rs + - Fixes position and visibility of store texts + - Fixes artifacts on store windows + - Fixes snow tiles on blue glass + - Fixes minor damage inconsistencies with cbnelecrtl_es + - Fixes damage visuals of entrances + - Adds missing store text above entrance + - Fixes floating pixels and pieces in alpha channel + - Fixes broken windows in alpha channel + - fix: | + cbnelecrtl_sg + - Fixes position of wood planks + - Fixes window barricade artifacts + - Fixes position and visibility of store texts + - Fixes artifacts on store windows + - Fixes snow tiles on blue glass + - Adds missing store text above entrance + - Replaces store logo + - Fixes major texture errors and inconsistencies + - Fixes major reflection errors + - fix: | + cbnelecrtl_dgs + - Fixes position of wood planks + - Fixes window barricade artifacts + - Fixes position and visibility of store texts + - Fixes snow tiles on blue glass + - Adds missing store text above entrance + - Replaces store logo + - Fixes major texture errors and inconsistencies + - Adds missing alpha channel + - fix: | + cbnelecrtl_n, cbnelecrtl_ng + - Fixes position and artifacts of store texts + - Improves blue window facade light visuals + - Improves door and window light visuals + - Replaces store logo + - fix: | + cbnelecrtl_dn + - Fixes position of store texts + - Improves blue window facade light visuals and damages + - Improves door and window light visuals and damages + - Replaces store logo + - fix: | + cbnelecrtl_dng + - Fixes minor damage inconsistencies with cbnelecrtl_dn + - Fixes position of store texts + - Improves blue window facade light visuals and damages + - Improves door and window light visuals and damages + - Replaces store logo + - fix: | + cbnelecrtl_sn + - Fixes incorrect night light + - Fixes light drawing over snow + - Fixes position of store texts + - Improves blue window facade light visuals and damages + - Improves door and window light visuals and damages + - Replaces store logo + - fix: | + cbnelecrtl_dn + - Fixes position of store texts + - Improves blue window facade light visuals and damages + - Improves door and window light visuals and damages + - Replaces store logo + - fix: | + cbnelecrtl_sng + - Fixes light drawing over snow + - Fixes position of store texts + - Improves blue window facade light visuals + - Improves door and window light visuals + - Replaces store logo + - fix: | + cbnelecrtl_dsng + - Fixes minor damage inconsistencies with cbnelecrtl_dsn + - Fixes light drawing over snow + - Fixes position of store texts + - Improves blue window facade light visuals and damages + - Improves door and window light visuals and damages + - Replaces store logo + - fix: | + cbnelecrtl_en, cbnelecrtl_esn + - Fixes incorrect night light + +labels: + - art + - civilian + - minor + - optional + - v1.0 + +links: + - https://github.com/TheSuperHackers/GeneralsGamePatch/pull/2507 + +authors: + - xezon diff --git a/Patch104pZH/GameFilesOptional/Art/Textures/GenerateMip/cbnelecrtl.psd b/Patch104pZH/GameFilesOptional/Art/Textures/GenerateMip/cbnelecrtl.psd new file mode 100644 index 000000000..01bd10dd1 Binary files /dev/null and b/Patch104pZH/GameFilesOptional/Art/Textures/GenerateMip/cbnelecrtl.psd differ diff --git a/Patch104pZH/GameFilesOptional/Art/Textures/GenerateMip/cbnelecrtl_d.psd b/Patch104pZH/GameFilesOptional/Art/Textures/GenerateMip/cbnelecrtl_d.psd new file mode 100644 index 000000000..4a3453f69 Binary files /dev/null and b/Patch104pZH/GameFilesOptional/Art/Textures/GenerateMip/cbnelecrtl_d.psd differ diff --git a/Patch104pZH/GameFilesOptional/Art/Textures/GenerateMip/cbnelecrtl_dg.psd b/Patch104pZH/GameFilesOptional/Art/Textures/GenerateMip/cbnelecrtl_dg.psd new file mode 100644 index 000000000..56b84c952 Binary files /dev/null and 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b/Patch104pZH/GameFilesOptional/Art/Textures/GenerateMip/cbnelecrtl_sg.psd differ diff --git a/Patch104pZH/GameFilesOptional/Art/Textures/GenerateMip/cbnelecrtl_sn.psd b/Patch104pZH/GameFilesOptional/Art/Textures/GenerateMip/cbnelecrtl_sn.psd new file mode 100644 index 000000000..0f26765ae Binary files /dev/null and b/Patch104pZH/GameFilesOptional/Art/Textures/GenerateMip/cbnelecrtl_sn.psd differ diff --git a/Patch104pZH/GameFilesOptional/Art/Textures/GenerateMip/cbnelecrtl_sng.psd b/Patch104pZH/GameFilesOptional/Art/Textures/GenerateMip/cbnelecrtl_sng.psd new file mode 100644 index 000000000..1637bb27c Binary files /dev/null and b/Patch104pZH/GameFilesOptional/Art/Textures/GenerateMip/cbnelecrtl_sng.psd differ diff --git a/Patch104pZH/ModBundleOptionalItems.json b/Patch104pZH/ModBundleOptionalItems.json index fce15ae20..e408e1271 100644 --- a/Patch104pZH/ModBundleOptionalItems.json +++ b/Patch104pZH/ModBundleOptionalItems.json @@ -605,6 +605,14 @@ "source": "Art/Textures/Template/black16px.tga", "target": "Art/Textures/cbmogdis06_ventesn.dds" }, + { + "source": "Art/Textures/Template/black16px.tga", + "target": "Art/Textures/cbnelecrtl_en.dds" + }, + { + "source": "Art/Textures/Template/black16px.tga", + "target": "Art/Textures/cbnelecrtl_esn.dds" + }, { "source": "Art/Textures/GenerateMip/cbwrfwhrs2_s.psd", "target": "Art/Textures/cbwrfwhrs2_sg.dds"