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In case the input mesh is huge, squeezing all texture in one image is not an option. Would be easy to partition the mesh and create one atlas per sub-mesh automatically, by providing for example a desired image resolution and min tex-pixel scale?
The text was updated successfully, but these errors were encountered:
In case the input mesh is huge, squeezing all texture in one image is not an option. Would be easy to partition the mesh and create one atlas per sub-mesh automatically, by providing for example a desired image resolution and min tex-pixel scale?
The text was updated successfully, but these errors were encountered: