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Multi-Atlas #23

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cdcseacave opened this issue Sep 21, 2018 · 2 comments
Open

Multi-Atlas #23

cdcseacave opened this issue Sep 21, 2018 · 2 comments

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@cdcseacave
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In case the input mesh is huge, squeezing all texture in one image is not an option. Would be easy to partition the mesh and create one atlas per sub-mesh automatically, by providing for example a desired image resolution and min tex-pixel scale?

@castano
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castano commented Sep 22, 2018

In that case, you can just parameterize each sub-mesh independently.

@cdcseacave
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That is exactly my point. But the mesh partitioning is best done by the packing routine, which needs to meet the desire tex scale, etc.

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