This project is a Drag'n'Drop backend compatible with React DnD.
It enables your application to use different DnD backends depending on the situation.
You can either generate your own backend pipeline or use the default one (HTML5toTouch
).
HTML5toTouch starts by using the React DnD HTML5 Backend, but switches to the React DnD Touch Backend if a touch event is triggered. You application can smoothly use the nice HTML5 compatible backend and fallback on the Touch one on mobile devices!
Moreover, because some backends don't support preview, a Preview
component has been added to make it easier to mock the Drag'n'Drop "ghost".
See the migration section for instructions when switching from 2.x.x
, 3.x.x
, 4.x.x
or 5.0.x
.
npm install react-dnd-multi-backend
You can then MultiBackend = require('react-dnd-multi-backend')
or import MultiBackend from 'react-dnd-multi-backend'
.
To get the HTML5toTouch
pipeline, just require/import react-dnd-multi-backend/dist/BUILD_TYPE/HTML5toTouch
(where BUILD_TYPE
is either cjs
for CommonJS or esm
for ES Module).
Use the minified UMD build in the dist
folder: https://www.jsdelivr.com/package/npm/react-dnd-multi-backend?path=dist%2Fumd.
react-dnd-multi-backend.min.js
exports a global window.ReactDnDMultiBackend
when imported as a <script>
tag.
If you want to use the HTML5toTouch
pipeline, also include HTML5toTouch.min.js
.
It exports a global window.HTML5toTouch
when imported as a <script>
tag.
This file also includes the HTML5
and Touch
backends, so no need to include them as well.
You can use the DndProvider
component the same way you do the one from react-dnd
(docs for more information), at the difference that you don't need to specify backend
as a prop, it is implied to be MultiBackend
.
You must pass a 'pipeline' to use as argument. This package includes HTML5toTouch
, but you can write your own.
Note that if you include this file, you will have to add react-dnd-html5-backend
and react-dnd-touch-backend
to your package.json
dependencies
.
import { DndProvider } from 'react-dnd-multi-backend';
import HTML5toTouch from 'react-dnd-multi-backend/dist/esm/HTML5toTouch'; // or any other pipeline
...
const App = () => {
return (
<DndProvider options={HTML5toTouch}>
<Example />
</DndProvider>
);
};
You can plug this backend in the DragDropContext
the same way you do for any backend (e.g. ReactDnDHTML5Backend
), you can see the docs for more information.
You must pass a 'pipeline' to use as argument. This package includes HTML5toTouch
, but you can write your own.
Note that if you include this file, you will have to add react-dnd-html5-backend
and react-dnd-touch-backend
to your package.json
dependencies
.
import { DndProvider } from 'react-dnd';
import MultiBackend from 'react-dnd-multi-backend';
import HTML5toTouch from 'react-dnd-multi-backend/dist/esm/HTML5toTouch'; // or any other pipeline
...
const App = () => {
return (
<DndProvider backend={MultiBackend} options={HTML5toTouch}>
<Example />
</DndProvider>
);
};
Creating a pipeline is fairly easy. A pipeline is composed of a list of backends, the first one will be the default one, loaded at the start of the MultiBackend, the order of the rest isn't important.
Each backend entry must specify one property: backend
, containing the class of the Backend to instantiate.
But other options are available:
preview
(a boolean indicating ifPreview
components should be shown)transition
(an object returned by thecreateTransition
function)skipDispatchOnTransition
(a boolean indicating transition events should not be dispatched to new backend, defaults tofalse
. See note below for details and use cases.)
Here is the HTML5toTouch
pipeline code as an example:
...
import HTML5Backend from 'react-dnd-html5-backend';
import TouchBackend from 'react-dnd-touch-backend';
import MultiBackend, { TouchTransition } from 'react-dnd-multi-backend';
...
const HTML5toTouch = {
backends: [
{
backend: HTML5Backend
},
{
backend: TouchBackend({enableMouseEvents: true}), // Note that you can call your backends with options
preview: true,
transition: TouchTransition
}
]
};
...
const App = () => {
return (
<DndProvider backend={MultiBackend} options={HTML5toTouch}>
<Example />
</DndProvider>
);
};
TouchTransition
is a predefined transition that you can use in your own pipelines, it is triggered when a touchstart is received. Transitions rea really easy to write, here is an example:
import { createTransition } from 'react-dnd-multi-backend';
const TouchTransition = createTransition('touchstart', (event) => {
return event.touches != null;
});
You can also import HTML5DragTransition
which works the same way, but detects when a HTML5 DragEvent is received.
By default, when an event triggers a transition, dnd-multi-backend
dispatches a cloned version of the event after setting up the new backend. This allows the newly activated backend to handle the original event.
If your app code or another library has registered event listeners for the same events that are being used for transitions, this duplicate event may cause problems.
You can optionally disable this behavior per backend:
const CustomHTML5toTouch = {
backends: [
{
backend: HTML5Backend,
transition: MouseTransition
// by default, will dispatch a duplicate `mousedown` event when this backend is activated
},
{
backend: TouchBackend,
// Note that you can call your backends with options
options: {enableMouseEvents: true},
preview: true,
transition: TouchTransition,
// will not dispatch a duplicate `touchstart` event when this backend is activated
skipDispatchOnTransition: true
}
]
};
WARNING: if you enable skipDispatchOnTransition
, the backend transition will happen as expected, but the new backend may not handle the first event!
In this example, the first touchstart
event would trigger the TouchBackend
to replace the HTML5Backend
—but the user would have to start a new touch event for the TouchBackend
to register a drag.
The Preview
class is usable in two different ways: function-based and context-based.
Both of them receive the same data formatted the same way, an object containing 3 properties:
itemType
: the type of the item (monitor.getItemType()
)item
: the item (monitor.getItem()
)style
: an object representing the style (used for positioning), it should be passed to thestyle
property of your preview component
Note that this component will only be showed while using a backend flagged with preview: true
(see Create a custom pipeline) which is the case for the Touch backend in the default HTML5toTouch
pipeline.
import MultiBackend, { usePreview } from 'react-dnd-multi-backend';
...
const MyPreview = () => {
const {display, itemType, item, style} = usePreview();
if (!display) {
return null;
}
// render your preview
};
...
<Preview>
<MyPreview />
</Preview>
import MultiBackend, { Preview } from 'react-dnd-multi-backend';
...
const generatePreview = ({itemType, item, style}) => {
// render your preview
};
...
<Preview generator={generatePreview} />
// or
<Preview>{generatePreview}</Preview>
import MultiBackend, { Preview } from 'react-dnd-multi-backend';
...
const MyPreview = () => {
const {itemType, item, style} = useContext(Preview.Component);
// render your preview
};
...
<Preview>
<MyPreview />
// or
<Preview.Context.Consumer>
{({itemType, item, style}) => /* render your preview */}
</Preview.Context.Consumer>
</Preview>
You can see an example here.
In 2.x.x, the pipeline was static but corresponded with the behavior of HTML5toTouch
, so just including and passing this pipeline as a parameter would give you the same experience as before.
If you used the start
option, it's a bit different.
With start: 0
or start: Backend.HTML5
, MultiBackend simply used the default pipeline, so you can also just pass HTML5toTouch
.
With start: 1
or start: Backend.TOUCH
, MultiBackend would only use the TouchBackend, so you can replace MultiBackend with TouchBackend (however, you would lose the Preview
component) or create a simple pipeline (see Create a custom pipeline) and pass it as a parameter:
var TouchOnly = { backends: [{ backend: TouchBackend, preview: true }] };
Starting with 3.1.8
, the dependencies of react-dnd-multi-backend
changed. react
, react-dom
, react-dnd
become peer dependencies and you need to install them manually as dependencies
in your project package.json
.
Note that if you use the HTML5toTouch
pipeline, the same is true for react-dnd-html5-backend
and react-dnd-touch-backend
.
Starting with 4.0.0
, react-dnd-multi-backend
will start using react-dnd
(and the corresponding backends) 9.0.0
and later.
This means you need to transition from DragDropContext(MultiBackend(HTML5toTouch))(App)
to <DndProvider backend={MultiBackend} options={HTML5toTouch}>
.
Accordingly, the pipeline syntax changes and you should specify backend options as a separate property, e.g. {backend: TouchBackend({enableMouseEvents: true})}
becomes {backend: TouchBackend, options: {enableMouseEvents: true}}
.
Note that if you use the HTML5toTouch
pipeline, the same is true for react-dnd-html5-backend
and react-dnd-touch-backend
.
Starting with 5.0.0
, react-dnd-preview
(which provides the Preview
component) will start passing its arguments packed in one argument, an object {itemType, item, style}
, instead of 3 different arguments (itemType
, item
and style
). This means that will need to change your generator function to receive arguments correctly.
Starting with 5.1.0
, react-dnd-multi-backend
will export a new DndProvider
which you can use instead of the one from react-dnd
. You don't need to pass the backend
prop to that component as it's implied you are using MultiBackend
, however the major benefits is under the hood:
- No longer relying on global values, allowing better encapsulation of the backend and previews
Preview
will be mounted withDndProvider
using aReact.createPortal
, thus you don't need to worry about mounting yourPreview
at the top of the tree for the absolute positioning to work correctly
Note that this isn't a breaking change, you can continue using the library as before.
MIT, Copyright (c) 2016-2020 Louis Brunner