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Support D3D12 #529

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TokisanGames opened this issue Oct 25, 2024 · 4 comments
Open

Support D3D12 #529

TokisanGames opened this issue Oct 25, 2024 · 4 comments
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enhancement New feature or request shaders Shader development waiting for godot Bug or missing feature in the engine
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@TokisanGames
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TokisanGames commented Oct 25, 2024

Description

Fix issues with Direct3D12 which seems to have some artifacts.

Update: It's an engine bug. Upstream issue godotengine/godot#98527

@TokisanGames TokisanGames added enhancement New feature or request shaders Shader development labels Oct 25, 2024
@TokisanGames TokisanGames added this to the 1.0 milestone Oct 25, 2024
@Xtarsia
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Xtarsia commented Oct 25, 2024

This appears to be an engine bug, related to TextureArray2D mipmaps (again), which appear to be entirley missing from the generated textureArrays.

@TokisanGames
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Thanks for testing. Have you or will you report it to Godot or rocket chat? I can do it if you like.

@Xtarsia
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Xtarsia commented Oct 25, 2024

You can report it.

@TokisanGames
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Upstream issue godotengine/godot#98527

@TokisanGames TokisanGames added the waiting for godot Bug or missing feature in the engine label Oct 25, 2024
@TokisanGames TokisanGames modified the milestones: 1.0, 1.1 Oct 27, 2024
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Labels
enhancement New feature or request shaders Shader development waiting for godot Bug or missing feature in the engine
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