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Sponsor Perks
Folks that sponsor me on GitHub will gain access to some exclusive plugins, which are available on the Discord in private channels. Below is a summary of what you get access to when you choose to support my work on Towny and the TownyAdvanced suite of plugins. If you've become a sponsor drop into the discord and give me an @ letting me know!
TownyCamps allows a player to place down a campfire in the wilderness which will then "claim" a camp, providing them 1 plot for a configured amount of time.
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A town-less player is able to place a campfire in the wilderness to "claim" a chunk of land. They do need the townycamps.campfire permission node.Camps are limited to the min-distance-from-townblocks Towny setting, so player cannot park a camp too close to another town. Towns can claim right up to Camps.
Players that own the Camp can make a town at that location.
Camps are protected from Build/Destroy/Switch/Itemuse/Explosion and Burning actions.
Chunk Notifications are shown when players enter and exit Camps.
Camps are removed when:
- the campfire is broken,
- the campfire duration passes (defaults to 24 hours, is configurable,)
- the player joins or makes a town.
It uses Towny resident metadata so there's no database, it has a lang file and a config that updates itself just like Towny's.
Camps appear will appear on your server's Dynmap.
What happens when a Town is deleted? Where Towny leaves off, TownyHistories takes over. Towns become Ruins, appearing on your Dynmap, Lecterns mark the old spawn point with a book that has recorded some historical information about the now defunct Town, and more...
Click for details
When Towns are deleted, they generate a Ruin. Ruins appear on your Dynmap (if you have it enabled,) with an icon marking the town's old spawn point and the town's old townblocks displayed in a shade of grey.At the old spawn point you will find a protected lectern and with a protected book sharing information about the ruin's Town.
Ruins can optionally be preserved from build/destroy actions.
Ruins display an actionbar message when they are entered into.
Ruins' townblocks which are claimed by a town are removed from the ruin. If a ruin's homeblock is claimed by a town the ruin is removed entirely.
Note: this plugin somewhat assumes you have the revert-on-unclaim feature deactivated. This is not a hard-restriction, but future features will likely mean restoring the ruin would be detrimental.
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