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List of high-level commands/features.
// Record music into selected channel. void record(bool playback = false, bool countin = false); // Play selected song. void play(); void resume(); void stop(); void menu::song::select_prev(); void menu::song::select_next(); void menu::song::clear(); // Delete all music data in the selected song. void menu::channel::select_prev(); void menu::channel::select_next(); void menu::channel::adjust_volume(uint16_t volume); // Volume, 0-100. void menu::channel::toggle_mute(); void menu::channel::toggle_solo(); void menu::channel::change_instrument(); void menu::channel::clear(); // Delete music data in the selected channel. enum IOType { WAVEFORM, MIDI, }; void menu::io::export(IOType); void menu::io::import(IOType); void menu::instr::select_prev(); void menu::instr::select_next(); void menu::setting::set_transpose(int16_t semitones); void menu::setting::set_tempo(uint16_t bpm); void menu::setting::set_time_signature(uint16_t n, uint16_t d); void menu::setting::set_bitrate(uint32_t br); void menu::setting::set_power_saving(bool on); enum Effect { DEFAULT, // Play normally. AUTO_CHORD, // Complete notes based on the pressed notes. AUTO_ARPEGGIO, // Like autochord, but alternates between notes. }; void menu::fx::channel::set_fx(Effect); void menu::fx::channel::set_reverb(uint16_t wet); // 0-100. void menu::fx::channel::set_delay(uint16_t wet); // 0-100. enum Equaliser { LOW_PASS, HIGH_PASS, LOW_BAND, HIGH_BAND, }; void menu::fx::channel::set_eq(Equaliser);
struct menu::Instance { uint16_t selected_song; uint16_t selected_channel; Settings settings; }; struct menu::Settings { int16_t transpose; uint16_t bpm; uint16_t time_sig_n; uint16_t time_sig_d; uint32_t bitrate; bool power_saving; }; class Menu { public: }; class ActionMenu { public: };
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List of high-level commands/features.
The text was updated successfully, but these errors were encountered: