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6 changes: 3 additions & 3 deletions README.md
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**[Dynamic HTML table](https://trilarion.github.io/opensourcegames/)** of the entries / Development **[Blog](https://trilarion.blogspot.com/search/label/osgames)** / **[Statistics](statistics.md#statistics)**

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**[All entries](entries/tocs/_all.md#All)** (1232)
**[All entries](entries/tocs/_all.md#All)** (1272)

By category: **[Action](entries/tocs/_action.md#action)** (207), **[Adventure](entries/tocs/_adventure.md#adventure)** (40), **[Arcade](entries/tocs/_arcade.md#arcade)** (80), **[Board game](entries/tocs/_board-game.md#board-game)** (10), **[Card game](entries/tocs/_card-game.md#card-game)** (2), **[Educational](entries/tocs/_educational.md#educational)** (8), **[Framework](entries/tocs/_framework.md#framework)** (73), **[Game engine](entries/tocs/_game-engine.md#game-engine)** (95), **[Library](entries/tocs/_library.md#library)** (36), **[Music](entries/tocs/_music.md#music)** (12), **[Platform](entries/tocs/_platform.md#platform)** (44), **[Puzzle](entries/tocs/_puzzle.md#puzzle)** (112), **[Remake](entries/tocs/_remake.md#remake)** (473), **[Role playing](entries/tocs/_role-playing.md#role-playing)** (166), **[Simulation](entries/tocs/_simulation.md#simulation)** (93), **[Sports](entries/tocs/_sports.md#sports)** (20), **[Strategy](entries/tocs/_strategy.md#strategy)** (241), **[Tool](entries/tocs/_tool.md#tool)** (31), **[Visual novel](entries/tocs/_visual-novel.md#visual-novel)** (4)
By category: **[Action](entries/tocs/_action.md#action)** (208), **[Adventure](entries/tocs/_adventure.md#adventure)** (41), **[Arcade](entries/tocs/_arcade.md#arcade)** (92), **[Board game](entries/tocs/_board-game.md#board-game)** (10), **[Card game](entries/tocs/_card-game.md#card-game)** (2), **[Educational](entries/tocs/_educational.md#educational)** (10), **[Framework](entries/tocs/_framework.md#framework)** (75), **[Game engine](entries/tocs/_game-engine.md#game-engine)** (97), **[Library](entries/tocs/_library.md#library)** (36), **[Music](entries/tocs/_music.md#music)** (12), **[Platform](entries/tocs/_platform.md#platform)** (46), **[Puzzle](entries/tocs/_puzzle.md#puzzle)** (119), **[Remake](entries/tocs/_remake.md#remake)** (473), **[Role playing](entries/tocs/_role-playing.md#role-playing)** (170), **[Simulation](entries/tocs/_simulation.md#simulation)** (94), **[Sports](entries/tocs/_sports.md#sports)** (20), **[Strategy](entries/tocs/_strategy.md#strategy)** (247), **[Tool](entries/tocs/_tool.md#tool)** (32), **[Visual novel](entries/tocs/_visual-novel.md#visual-novel)** (4)

By platform: **[Windows](entries/tocs/_windows.md#windows)** (359), **[Linux](entries/tocs/_linux.md#linux)** (340), **[macOS](entries/tocs/_macos.md#macos)** (193), **[Android](entries/tocs/_android.md#android)** (61), **[iOS](entries/tocs/_ios.md#ios)** (11), **[Web](entries/tocs/_web.md#web)** (64)
By platform: **[Windows](entries/tocs/_windows.md#windows)** (377), **[Linux](entries/tocs/_linux.md#linux)** (359), **[macOS](entries/tocs/_macos.md#macos)** (201), **[Android](entries/tocs/_android.md#android)** (62), **[iOS](entries/tocs/_ios.md#ios)** (11), **[Web](entries/tocs/_web.md#web)** (66)

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18 changes: 18 additions & 0 deletions entries/oldskool_gravity_game.md
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# OldSkool Gravity Game

_Side-scroller/arcade lunar-lander-like game._

- Home: https://sourceforge.net/projects/osgg/
- State: mature, inactive since 2016
- Download: https://sourceforge.net/projects/osgg/files/
- Platform: Windows, Linux
- Keywords: arcade, open content, side-scrolling
- Code repository: https://svn.code.sf.net/p/osgg/code/ (svn)
- Code language: C++
- Code license: GPL-3.0
- Code dependencies: OpenGL, SDL
- Assets license: ? (GPL)

Developer: Jimmy Christensen

## Building
16 changes: 16 additions & 0 deletions entries/one_is_enough.md
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# One is enough

_Arcade game._

- Home: http://www.hectigo.net/games/oneisenough/, https://packages.debian.org/search?keywords=oneisenough
- State: beta, inactive since 2008
- Keywords: arcade, open content
- Code repository: (see home)
- Code language: Python
- Code license: GPL-2.0
- Code dependencies: pygame
- Assets license: GPL-2.0

Developer: Olli Etuaho

## Building
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# Online Chess Club

_Web chess game._

- Home: http://lgames.sourceforge.net/OCC/, https://sourceforge.net/projects/lgames/
- State: mature
- Download: https://sourceforge.net/projects/lgames/files/occ/
- Platform: Web
- Keywords: strategy, chess
- Code repository: https://svn.code.sf.net/p/lgames/code/trunk (svn part of it)
- Code language: PHP, JavaScript
- Code license: GPL-2.0

Developer: Michael Speck

## Building
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# Open Quartz

_Implementation of the GPL Quake source._

- Home: http://openquartz.sourceforge.net/index.html, https://sourceforge.net/projects/openquartz/
- State: beta, inactive since 2004
- Download: https://sourceforge.net/projects/openquartz/files/
- Platform: Windows, Linux
- Keywords: strategy, open content
- Code repository: http://openquartz.cvs.sourceforge.net (cvs)
- Code language: ?
- Code license: ? (GPL)
- Assets license: ? (GPL)

## Building
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# Open Simulator

_Server side implementation of an open virtual 3D world in which users can create their own content._

- Home: http://opensimulator.org/wiki/Main_Page
- State: beta
- Download: http://opensimulator.org/wiki/Download
- Keywords: adventure, open content
- Code repository: git://opensimulator.org/git/opensim
- Code language: C#
- Code license: ? (BSD)
- Code dependencies: Mono
- Assets license: ? (BSD)

It was founded in 2007 as an open source alternative to Second Life and is compatible to Second Life clients.

## Building
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# OpenAlchemist

_Falling block puzzle game._

- Home: http://www.openalchemist.com/, https://sourceforge.net/projects/openalchemist/
- State: beta, inactive since 2010
- Download: http://www.openalchemist.com/downloads.php, https://sourceforge.net/projects/openalchemist/files/
- Platform: Windows, Linux
- Keywords: puzzle, inspired by NaturalChimie, open content
- Code repository: https://svn.code.sf.net/p/openalchemist/code/trunk (svn)
- Code language: C++
- Code license: GPL-2.0
- Code dependencies: ClanLib
- Assets license: CC-BY-SA 2.0

Developer: Antoine Morineau (graphics), Guillaume Delhumeau (code), silkut (win32 port), MrPouit (Ubuntu packages)

## Building
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# Openfrag

_Medieval-themed open-source FPS._

- Home: https://sourceforge.net/projects/openfrag/
- State: beta, inactive since 2008
- Download: https://sourceforge.net/projects/openfrag/files/
- Keywords: framework, first person, shooter
- Code repository: https://svn.code.sf.net/p/openfrag/code/trunk (svn)
- Code language: C++, Lua
- Code license: GPL-2.0

## Building

- Build system: CMake
18 changes: 18 additions & 0 deletions entries/openrts.md
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# OpenRTS

_Isometric real-time strategy game._

- Home: https://web.archive.org/web/20150412083852/https://www.pygame.org/projects/22/189/, https://web.archive.org/web/20070305102426/http://arrakis.sourceforge.net/wiki/index.php?OpenRTS, https://sourceforge.net/projects/arrakis/
- State: beta, inactive since 2006
- Download: https://sourceforge.net/projects/arrakis/files/
- Keywords: strategy, real time
- Code repository: (see download)
- Code language: Python
- Code license: GPL-2.0
- Code dependencies: PGU, pygame

Also known as arrakis.

Developer: Andreas Røsdal

## Building
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# Overgod

_Arcade space game, where the player controls a spaceship and fights against the gods that rule the universe._

- Home: https://sourceforge.net/projects/overgod/, https://www.allegro.cc/depot/Overgod
- State: mature, inactive since 2005
- Download: https://sourceforge.net/projects/overgod/files/
- Platform: Windows, Linux, macOS
- Keywords: arcade, open content
- Code repository: (see download)
- Code language: C
- Code license: GPL-2.0
- Assets license: ? (GPL)

Developer: Linley Henzell

## Building
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# Pacewar

_Simple fighting game between two teams of ships._

- Home: http://pacewar.nongnu.org/, http://savannah.nongnu.org/projects/pacewar
- State: mature, inactive since 2017
- Download: http://pacewar.nongnu.org/download.html
- Platform: Windows, Linux
- Keywords: action, open content
- Code repository: https://git.savannah.nongnu.org/git/pacewar.git, http://cvs.savannah.nongnu.org:/web/pacewar (cvs)
- Code language: Python
- Code license: GPL-3.0
- Code dependencies: SGE Game Engine

Developer: onpon4

## Building
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# Pachi

_Go-playing program._

- Home: http://pachi.or.cz/
- State: mature
- Download: https://github.com/pasky/pachi/releases
- Platform: Windows, Linux
- Keywords: strategy, board
- Code repository: https://github.com/pasky/pachi.git, https://repo.or.cz/pachi.git (+)
- Code language: C, Python
- Code license: GPL-2.0

It has no built‐in human interface, so a Go client like GoGui, qGo or CGoban 1 is required.

## Building

- Build system: Make
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# Pacman

_Pacman clone and very close to the original from Namco._

- Home: https://github.com/ebuc99/pacman
- State: beta
- Download: https://github.com/ebuc99/pacman/releases, https://github.com/ebuc99/pacman_win/releases
- Keywords: arcade, pacman-like
- Code repository: https://github.com/ebuc99/pacman.git
- Code language: C++
- Code license: GPL-2.0
- Code dependencies: SDL

## Building

- Build system: Autoconf
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# Palapeli

_Jigsaw puzzle game from the KDEGames collection._

- Home: https://kde.org/applications/games/org.kde.palapeli
- State: mature
- Keywords: puzzle
- Code repository: https://anongit.kde.org/palapeli.git
- Code language: C++
- Code license: GPL-2.0
- Code dependencies: KDE libs, Qt

Developer: Stefan Majewsky and others

## Building
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# Passage

_Autobiographical RPG game by Jason Rohrer._

- Home: http://hcsoftware.sourceforge.net/passage/
- State: mature, inactive since 2011
- Download: https://sourceforge.net/projects/hcsoftware/files/Passage/
- Platform: Windows, Linux, macOS
- Keywords: role playing, open content
- Code repository: http://hcsoftware.cvs.sourceforge.net:/cvsroot/hcsoftware (cvs part of it)
- Code language: C++
- Code license: Public domain
- Code dependencies: SDL
- Assets license: Public domain

Developer: Jason Rohrer

## Building
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# Pathogen Warrior

_Simple game about matching a pathogen molecular structure on a hexagonal grid._

- Home: http://jet.ro/games/prototypes/pathogen-warrior/
- State: beta, inactive since 2004
- Keywords: puzzle
- Code repository: (see home)
- Code language: C++
- Code license: GPL-2.0

## Building
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# Pendumito

_A version of the WebHangman modified by Klivo to support Esperanto._

- Home: https://web.archive.org/web/20190813224936/http://krucenigmoj.tripod.com/pendumito.htm
- State: mature, inactive since 2003
- Platform: Web
- Keywords: tool, hangman, open content
- Code repository: (see home)
- Code language: JavaScript
- Code license: GPL-2.0
- Assets license: GPL-2.0

Developer: Jan Mulder, Klivo

## Building
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# Penguin Command

_Game where you control 3 defensive turrets and try to intercept missiles and bombs which threaten your cities._

- Home: http://www.linux-games.com/penguin-command/
- State: mature, inactive since 2007
- Download: https://sourceforge.net/projects/penguin-command/files/penguin-command/
- Platform: Windows, Linux, macOS
- Keywords: arcade, inspired by Missile Command
- Code repository: (see download)
- Code language: C
- Code license: GPL-2.0

## Building

- Build system: Make
17 changes: 17 additions & 0 deletions entries/pentobi.md
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# Pentobi

_Blokus‐playing program. Blokus is an abstract tile-placement board game with tiles shaped like polyominoes and simple rules._

- Home: https://pentobi.sourceforge.io/, https://sourceforge.net/projects/pentobi/
- State: mature
- Download: https://sourceforge.net/projects/pentobi/files/
- Keywords: role playing, board, inspired by Blokus, open content
- Code repository: https://github.com/enz/pentobi.git
- Code language: C++
- Code license: GPL-3.0
- Code dependencies: Qt
- Assets license: ? (GPL)

In addition to the classic version of Blokus, Pentobi also supports a number of game variants and similar games: Blokus Duo, Blokus Trigon, Blokus Junior, Nexos, GembloQ and Callisto.

## Building
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# Peragro Tempus

_Free multiplayer online role-playing game with a persistent world, which evolves according to nature and its inhabitants (players and NPCs)._

- Home: https://web.archive.org/web/20120606045222/http://peragro.org/, https://web.archive.org/web/20120722095351/http://wiki.peragro.org/index.php/Main_Page
- State: beta, inactive since 2012
- Keywords: role playing, multiplayer, online, open content
- Code repository: https://github.com/AnotherFoxGuy/Peragro-Tempus.git
- Code language: C, C++
- Code license: GPL-2.0
- Code dependencies: Crystal_Space
- Assets license: ? (CC-SA)

## Building
2 changes: 1 addition & 1 deletion entries/physics_platformer.md
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- State: beta, inactive since 2019
- Download: https://github.com/SteveSmith16384/PhysicsPlatformer/releases
- Platform: Windows, Linux
- Keywords: arcade, platformer, multiplayer, physics
- Keywords: arcade, multiplayer, physics, platformer
- Code repository: https://github.com/SteveSmith16384/PhysicsPlatformer.git
- Code language: Java
- Code license: MIT
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17 changes: 17 additions & 0 deletions entries/pillows.md
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# Pillows

_Save-the-world arcade game._

- Home: https://fydo.net/projects/pillows
- State: beta, inactive since 2007
- Platform: Windows, Linux, macOS
- Keywords: arcade, open content
- Code repository: (see home)
- Code language: Python
- Code license: GPL-2.0
- Code dependencies: pygame
- Assets license: FAL

Developer: Chris Hopp

## Building
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# Pixel Wheels

_2D top-down racing game._

- Home: http://agateau.com/projects/pixelwheels/
- State: beta
- Platform: Windows, Linux, macOS, Android
- Keywords: game engine, open content, racing
- Code repository: https://github.com/agateau/pixelwheels.git
- Code language: Java
- Code license: GPL-3.0
- Assets license: CC-BY-SA-4.0

Developer: Aurélien Gâteau

## Building

- Build system: Gradle
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