All siege engines need to be manned by a minimum number of people. Putting a larger crew to work can speed up the rate of fire or lessen the time needed to breach a fortification.
At least one crew member must have a sufficient level of machinery skill in order to operate the weapon effectively.
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- Crew size: 2-3
- Minimum machinery to operate: 3
- Rate of fire: 2 shots / minute (crew 2), 1 shot / minute (crew 3)
- Range: 300 meters
- Capabilities:
- Can be mounted on fortifications
- Attack crowds: agility + marksmanship casualties, difficulty 10
- Snipe creature: agility + marksmanship, difficulty 11, damage 8
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- Crew size: 5-10
- Minimum machinery to operate: 1
- Rate of fire: -
- Range: close only
- Capabilities:
- Breach gate: 11 - crew size hours
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- Crew size: 3-5
- Minimum machinery to operate: 3
- Rate of fire: 30 shots / hour
- Range: 200 meters
- Capabilities:
- Breach weak fortification: 9 - crew size days
- Attack crowds: agility + machinery casualties, difficulty 10
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- Crew size: 2-4
- Minimum machinery to operate: 3
- Minimum magitek to operate: 4
- Rate of fire: 10 shots / hour
- Ammo: equivalent of 50 magi-weapon shots in crystals
- Range: 400 meters
- Capabilities:
- Breach weak fortification: 5 - crew size days
- Breach strong fortification: 5 - crew size weeks
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- Crew size: 4-8
- Minimum machinery to operate: 4
- Rate of fire: 5 shots / hour
- Range: 300 meters
- Capabilities:
- Breach weak fortification: 9 - crew size days
- Breach strong fortification: 9 - crew size weeks