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The game checks if Survivors have pills, a medkit, molotov or a pipebomb. But not for any new items that came with L4D2. The Talker has "HasAdrenaline" and "HasDefibrillator" criteria but they obviously don't work.
I'm not sure if it's something this team can fix, but it would be really appreciated.
Reproduction steps
No response
Additional files
No response
The text was updated successfully, but these errors were encountered:
Description
The game checks if Survivors have pills, a medkit, molotov or a pipebomb. But not for any new items that came with L4D2. The Talker has "HasAdrenaline" and "HasDefibrillator" criteria but they obviously don't work.
I'm not sure if it's something this team can fix, but it would be really appreciated.
Reproduction steps
No response
Additional files
No response
The text was updated successfully, but these errors were encountered: