From 73ae598d710299383202aa1bb86b58b1928e2ea9 Mon Sep 17 00:00:00 2001 From: UselessBullets <80850784+UselessBullets@users.noreply.github.com> Date: Sat, 6 Jan 2024 17:32:17 -0600 Subject: [PATCH] Update README.md --- README.md | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/README.md b/README.md index 08a34e7..028cf71 100644 --- a/README.md +++ b/README.md @@ -10,8 +10,7 @@ Template for making Babric mods for BTA! - Minecraft Development plugin (Optional, but highly recommended) - Scala plugin if you are using IntelliJ IDEA -## Setup instructions -1. Click the `Use this template` button on this repo's page above. Choose `Create a new respository`, you will be redirected to a new page. Enter your repo's name and description, and hit `Create repository`. +1. Click the `Use this template` button on this repo's page above. Choose `Create a new repository`, you will be redirected to a new page. Enter your repo's name and description, and hit `Create repository`. To get your project, open IntelliJ IDEA and click `Get from VCS`. Select `Repository URL` and enter your repo's url 2. After the project has finished importing, close it and open it again. @@ -21,15 +20,7 @@ Template for making Babric mods for BTA! Then click on the plus icon and select Gradle. In the `Tasks and Arguments` field enter `build`. Running it will build your finished jar files and put them in `build/libs/`. -4. While in the same place, select the Client and Server run configurations and edit the VM options under the SDK selection. - - ![image](https://github.com/Turnip-Labs/bta-example-mod/assets/58854399/2d45551d-83e3-4a75-b0e6-acdbb95b8114) - - Click the double arrow icon to expand the list, and append `-Dfabric.gameVersion=1.7.7.0` to the end. - - ![image](https://github.com/Turnip-Labs/bta-example-mod/assets/58854399/e4eb8a22-d88a-41ef-8fb2-e37c66e18585) - -5. Lastly, open `File` > `Settings` and head to `Build, Execution, Development` > `Build Tools` > `Gradle`. +4. Lastly, open `File` > `Settings` and head to `Build, Execution, Development` > `Build Tools` > `Gradle`. Make sure `Build and run using` and `Run tests using` is set to `Gradle`. -6. Done! Now, all that's left is to change every mention of `examplemod` and `turniplabs` to your own mod id and mod group, respectively. Happy modding! +5. Done! Now, all that's left is to change every mention of `examplemod` and `turniplabs` to your own mod id and mod group, respectively. Happy modding!