Releases: Twometer/neko-engine
Releases · Twometer/neko-engine
1.4.0
- Support for more instances of a single model with different properties.
- Model tree iteration bug fixed
1.3.1
- Fix bug with the lighting renderer
1.3.0
- Camera now supports constant offsets (for eye-height etc.)
1.2.0
- Fix a bug with rendering translucent objects
- Add support for custom geometry shaders
- Expand model loader for more low-level access possibilities
- [internal] Rename DeferredShader to GeometryShader
1.1.0
- Switch to semantic versioning
- Extend Events API: Add
deregister()
- Fix crash with the ultralight loader when starting multiple instances of an app.
1.0.3
Minor bugfixes and better API
1.0.2
User-defined global objects in UIs
1.0.1
Add more functionality to the API