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HashTable.cpp
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#include "HashTable.h"
void InitHashTable(HashTable* hashTable)
{
hashTable->Data = new HashNode * [hashTable->HashTableSize];
for (int index = 0; index < hashTable->HashTableSize; index++)
{
hashTable->Data[index] = nullptr;
}
}
void DeleteHashTable(HashTable* hashTable)
{
for (int index = 0; index < hashTable->HashTableSize; index++)
{
if (hashTable->Data[index])
{
delete hashTable->Data[index];
}
}
delete[] hashTable->Data;
}
int AddElement(HashTable* hashTable, const std::string& key, const std::string& value)
{
const int index = Hashing(hashTable, key);
if (!hashTable->Data[index])
{
hashTable->Data[index] = new HashNode;
hashTable->Data[index]->Key = key;
hashTable->Data[index]->Value = value;
++hashTable->Length;
return 0;
}
if (hashTable->Data[index])
{
HashNode* temp = hashTable->Data[index];
HashNode* newData = new HashNode;
newData->Key = key;
newData->Value = value;
if (temp->Key == newData->Key && temp->Value == newData->Value)
{
return 1;
}
while (temp->NextNode)
{
if (temp->Key == newData->Key && temp->Value == newData->Value)
{
return 0;
}
temp = temp->NextNode;
}
temp->NextNode = newData;
newData = temp->NextNode;
return 0;
}
return 0;
}
std::string FindItem(HashTable* hashTable, const std::string& Key)
{
HashNode* temp = hashTable->Data[Hashing(hashTable, Key)];
std::string errorMassage = "Not found ^..^";
std::string keyValues = " \n";
if (!temp)
{
return errorMassage;
}
if (!temp->NextNode)
{
if (temp->Key == Key)
{
keyValues = keyValues + temp->Value + ";\n";
return keyValues;
}
else
{
return errorMassage;
}
}
while (temp)
{
if (temp->Key == Key)
{
keyValues = keyValues + temp->Value + ";\n";
}
temp = temp->NextNode;
}
return keyValues;
}
std::string RemoveItem(HashTable* hashTable, std::string& key)
{
const int index = Hashing(hashTable, key);
std::string tuskStatus = "Done !)";
HashNode* temp = hashTable->Data[index];
if (!temp || !temp->NextNode && temp->Key != key)
{
tuskStatus = key + " not found";
return tuskStatus;
}
if (!temp->NextNode && temp->Key == key)
{
delete temp;
hashTable->Data[index] = nullptr;
--hashTable->Length;
return tuskStatus;
}
if (temp->Key == key)
{
HashNode* nodeNext = temp->NextNode;
delete temp;
hashTable->Data[index] = nodeNext;
--hashTable->Length;
return tuskStatus;
}
while (temp->NextNode->Key != key)
{
temp = temp->NextNode;
}
// Ñîõðàíÿåì óêàçàòåëè íà ïîñëåäóþùèå ýëåìåíòû
if (temp->NextNode->NextNode)
{
HashNode* nodeNext = temp->NextNode->NextNode;
delete temp->NextNode;
hashTable->Data[index]->NextNode = nodeNext;
--hashTable->Length;
return tuskStatus;
}
delete temp->NextNode;
hashTable->Data[index]->NextNode = nullptr;
return tuskStatus;
}
void RemoveAllKeyValues(HashTable* hashTable, std::string& key)
{
int count = 0;
const int index = Hashing(hashTable, key);
HashNode* temp = hashTable->Data[index];
while (temp)
{
if (temp->Key == key)
{
++count;
}
temp = temp->NextNode;
}
for (count; count != 0; count--)
{
RemoveItem(hashTable, key);
}
}
int Hashing(HashTable* hashTable, const std::string& key)
{
int hash = 0;
const int PirsonsMultiplierSecond = hashTable->HashTableSize - 2;
int PirsonsMultiplier = 5;
for (const char& i : key)
{
hash += i * PirsonsMultiplier;
PirsonsMultiplier *= PirsonsMultiplierSecond;
}
return abs(hash % (hashTable->HashTableSize - 1));
}
bool IsNeedToRehashing(HashTable* hashTable)
{
double loadFactor = 0.8; //(hashTable->Length == (hashTable->HashTableSize - 2))
if (loadFactor < (double)hashTable->Length/(double)hashTable->HashTableSize)
{
return true;
}
return false;
}
void Rehashing(HashTable*& hashTable)
{
const int growFactor = 2;
HashTable* newHashTable = new HashTable;
newHashTable->HashTableSize = hashTable->HashTableSize * growFactor;
InitHashTable(newHashTable);
HashNode* temp;
for (int i = 0; i < hashTable->HashTableSize; i++)
{
temp = hashTable->Data[i];
if (temp)
{
while (temp)
{
AddElement(newHashTable, temp->Key, temp->Value);
temp = temp->NextNode;
}
}
}
delete[] hashTable->Data;
delete hashTable;
hashTable = newHashTable;
}