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I'm sure this will be very low priority given that it isn't happening in 1.12.x, but when trying to use the latest release on 1.8.1 (it's marked as compatible on CKAN) the game hangs on loading this part. Not sure if it's an interaction with something else, could be Kopernicus, IDK what "trackingMode" is doing but I know lots of solar arrays threw exceptions in 1.8.x so maybe that has something to do with it.
I know CKAN isn't really your thing so if this is just a case of them marking something as compatible when it shouldn't be then just let me know, I'll let someone from CKAN know so they can update their metadata accordingly.
If it should be compatible and there's any interest in fixing it, then here's the relevant bit from player.log
PartLoader: Compiling Part 'UmbraSpaceIndustries/ExpPack/SciencePack/Parts/RadioPlasmaWaveScience/USI_RadioPlasmaWaveScience'
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cannot parse Enum value. Field trackingMode, value NONE on object of type ModuleDeployablePart: System.ArgumentException: Requested value 'NONE' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0
at BaseField.ReadPvt (System.Reflection.FieldInfo field, System.String value, System.Object host) [0x00b07] in <9d71e4043e394d78a6cf9193ad011698>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PartLoader: Part 'UmbraSpaceIndustries/ExpPack/SciencePack/Parts/RadioPlasmaWaveScience/USI_RadioPlasmaWaveScience' has no database record. Creating.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
DragCubeSystem: Creating drag cubes for part 'USI.RadioPlasmaWaveScience'
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Uploading Crash Report
NullReferenceException: Object reference not set to an instance of an object
at ModuleDeployablePart.AssumeDragCubePosition (System.String name) [0x001b9] in <9d71e4043e394d78a6cf9193ad011698>:0
at DragCubeSystem+<RenderDragCubes>d__33.MoveNext () [0x000ed] in <9d71e4043e394d78a6cf9193ad011698>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <5aeafee3fea24f37abd1315553f2cfa6>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
(Filename: <9d71e4043e394d78a6cf9193ad011698> Line: 0)
If you need anything else from me, let me know and I will provide it.
The text was updated successfully, but these errors were encountered:
For what it's worth, if anyone else has the same problem, comes across this and it's not officially fixed, you can just go into the /Gamedata/UmbraSpaceIndustries/ExpPack/SciencePack folder. Then go into the Assets folder and remove the following files:
Go back up to the SciencePack folder, into the Parts folder, and remove
RadioPlasmaWaveScience.cfg
Then go back up to the SciencePack folder, into Patches, open ScienceDefs.cfg in an editor, Ctrl-F search for RadioPlasmaWaveScience and comment out that entire section like this:
//EXPERIMENT_DEFINITION
//{
// id = USI_RadioPlasmaWaveScience
// title = Radio Plasma Wave Science
// baseValue = 16
// scienceCap = 16
// dataScale = 2
// requireAtmosphere = False
// situationMask = 48
// biomeMask = 48
// RESULTS
// {
// default = You begin to transmit radio waves of various frequencies, observing how they are absorbed, reflected, and refracted by the atmosphere and magnetosphere at certain times of the day
// }
//}
Once you do this you should be good to go. Everything else loads fine.
I'm sure this will be very low priority given that it isn't happening in 1.12.x, but when trying to use the latest release on 1.8.1 (it's marked as compatible on CKAN) the game hangs on loading this part. Not sure if it's an interaction with something else, could be Kopernicus, IDK what "trackingMode" is doing but I know lots of solar arrays threw exceptions in 1.8.x so maybe that has something to do with it.
I know CKAN isn't really your thing so if this is just a case of them marking something as compatible when it shouldn't be then just let me know, I'll let someone from CKAN know so they can update their metadata accordingly.
If it should be compatible and there's any interest in fixing it, then here's the relevant bit from player.log
If you need anything else from me, let me know and I will provide it.
The text was updated successfully, but these errors were encountered: