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I get the same error. I have seen speculation in the forum thread that "moving KSP out of C:\Program Files\ helps" -- only that wouldn't apply to a Linux install, so that's not it.
Installed via CKAN, deleted and reinstalled from latest github release archive to verify, in both cases the md5 checksum is
3d7f3944bd3d8ebca64f0b39bfc21e12 KSP/GameData/UmbraSpaceIndustries/ExpPack/AES/Spaces/AES_Internal.mu
The downloaded archives are identical as well (of course, why wouldn't they):
4b089a605cf36430dd25ce4d609e6339 KSP/CKAN/downloads/6DEF0BEA-USI-EXP-0.4.1.zip
4b089a605cf36430dd25ce4d609e6339 downloads/mods/1.0/USI/ExpPack_0.4.1.zip
That said, I couldn't find any actual problem apart from the log message; part model and internal space both seem to work as expected.
There is a problem with AES_Internal:
Load(Model): UmbraSpaceIndustries/ExpPack/AES/Spaces/AES_Internal
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
File error:
Failed to read past end of stream.
at System.IO.BinaryReader.ReadByte () [0x00000] in :0
at System.IO.BinaryReader.Read7BitEncodedInt () [0x00000] in :0
at System.IO.BinaryReader.ReadString () [0x00000] in :0
at A.��.ReadTextures (System.IO.BinaryReader br, UnityEngine.GameObject o) [0x00000] in :0
at A.��.ReadChild (System.IO.BinaryReader br, UnityEngine.Transform parent) [0x00000] in :0
at A.��.� (.UrlFile �) [0x00000] in :0
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Model load error in 'C:\Kerbal Space Program 1.0\GameData\UmbraSpaceIndustries\ExpPack\AES\Spaces\AES_Internal.mu'
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