You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Opening the State Machine Editor window will throw a NullReferenceException error, then when you close the editor window Unity crashes.
Here is the error:
NullReferenceException: Object reference not set to an instance of an object
UOP1.StateMachine.Editor.TransitionTableEditorWindow.CreateListView () (at Assets/_Project/Scripts/Editor/TransitionTableEditorWindow.cs:86)
UOP1.StateMachine.Editor.TransitionTableEditorWindow.Update () (at Assets/_Project/Scripts/Editor/TransitionTableEditorWindow.cs:77)
UnityEditor.HostView.SendUpdate () (at :0)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at :0)
The text was updated successfully, but these errors were encountered:
@ciro-unity Do you all have any pointers as to how we can patch this?
This seems like a really great state machine but It's crashing on 2021.3.2f1 OSX M1 for me.
Opening the State Machine Editor window will throw a NullReferenceException error, then when you close the editor window Unity crashes.
Here is the error:
NullReferenceException: Object reference not set to an instance of an object
UOP1.StateMachine.Editor.TransitionTableEditorWindow.CreateListView () (at Assets/_Project/Scripts/Editor/TransitionTableEditorWindow.cs:86)
UOP1.StateMachine.Editor.TransitionTableEditorWindow.Update () (at Assets/_Project/Scripts/Editor/TransitionTableEditorWindow.cs:77)
UnityEditor.HostView.SendUpdate () (at :0)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at :0)
The text was updated successfully, but these errors were encountered: