diff --git a/content/extensions/071-neintoes---arcade-tile-data.md b/content/extensions/071-neintoes---arcade-tile-data.md new file mode 100644 index 0000000..8bb56ab --- /dev/null +++ b/content/extensions/071-neintoes---arcade-tile-data.md @@ -0,0 +1,9 @@ +--- +repo: "https://github.com/neintoes/arcade-tile-data" +links: + - title: Forum post + url: >- + https://forum.makecode.com/t/arcade-tile-data-extension-for-storing-vars-sprites-on-tile-locations/29426?u=unsignedarduino +--- + +Like the sprite data extension, this super-helpful "tile data" extension allows you to store data such as strings, numbers, booleans, etc. to locations in a tilemap. It adds a `Data` section to the `Scene` category.