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This repository has been archived by the owner on Jul 3, 2019. It is now read-only.
We can create a depth map easy enough with the ZED API, but now we need to actually do something with that data. How do we figure out where and how big obstacles are, and how do we avoid them?
The text was updated successfully, but these errors were encountered:
We can create a depth map easy enough with the ZED API, but now we need to actually do something with that data. How do we figure out where and how big obstacles are, and how do we avoid them?
The text was updated successfully, but these errors were encountered: