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Particle effects that should be in fow/unseen are drawn in view instead #428

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andrei8l opened this issue Aug 9, 2023 · 1 comment
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@andrei8l
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andrei8l commented Aug 9, 2023

Your system information

Please describe your issue in as much detail as possible:

Some examples:

Particles from The Calling

Screenshot from 2023-08-08 16-40-35

(green orbs)

Particles from Tormentor

Screenshot from 2023-08-09 14-46-01

(multicolor blob)

Particles from Gate

Screenshot from 2023-08-09 14-49-20

(thin whisps)

The particles are fixed on the map rather than on screen. It either doesn't always happen, or it happens outside of my current view.

The 7.34 announcement mentions some particle fx fixes, but the issue still occurs.

Steps for reproducing this issue:

  1. Just play the game. They're easiest to spot during the day
@andrei8l
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This is still an issue. It seems like a significant exploit, especially the tormentor and gate particles. I can't just ignore them when I see them, but I'm clearly getting free intel.

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