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[BUG] SIGSEGV Error #1119

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hanfp520 opened this issue Nov 13, 2024 · 1 comment
Open

[BUG] SIGSEGV Error #1119

hanfp520 opened this issue Nov 13, 2024 · 1 comment
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@hanfp520
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Bug Description: When running the Unity SteamVR application, a segmentation fault (SIGSEGV) occurs, causing the program to crash. The crash happens while loading the SteamVR plugin, and the following issues are reported:

actions.json file path issue: The log shows the file path as /home/sw/桌面/Test2021VR/Assets//home/sw/桌面/Test2021VR/Test2021VR_Data/StreamingAssets/SteamVR/actions.json, where there is a repeated path segment, causing the file to be inaccessible.
SIGSEGV crash: A segmentation fault occurs when calling native libraries, with the stack trace indicating issues in libmonobdwgc-2.0.so and vrclient.so.
Mono thread management issue: There is a thread management error in Mono, with the message indicating that thread information was not correctly retrieved, causing the crash.
Steps to Reproduce:

Load the SteamVR plugin in Unity and start the application.
The program crashes during initialization.
Expected Behavior: The program should correctly load and initialize the SteamVR plugin without crashing.

Actual Behavior: The program crashes with the errors as described above.

System Information:

OS: Ubuntu 22.04
GPU: NVIDIA GeForce RTX 3050
Driver: NVIDIA 535.183.01
Unity Version: 2021.3.18f1
SteamVR Version: Latest stable version

@hanfp520 hanfp520 added the bug label Nov 13, 2024
@hanfp520 hanfp520 changed the title [BUG] Issue Title [BUG] SIGSEGV Error Nov 13, 2024
@kisak-valve kisak-valve transferred this issue from ValveSoftware/SteamVR-for-Linux Nov 13, 2024
@kisak-valve
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Hello @hanfp520, this reads like you're doing application development with the SteamVR Unity plugin, so I've transferred this issue report to the steamvr_unity_plugin issue tracker.

In the 2.8.2 plugin release notes, it includes "Linux crash fix (action manifest string was broken)". Please double check the plugin version.

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