-
-
Notifications
You must be signed in to change notification settings - Fork 47
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Can't get game to display in headset on Linux. #271
Comments
are you using the nvidia drivers or opensource? |
and make sure that everything is plugged into the gpu, monitor and headset |
Using NVIDIA drivers, version 545, headset is plugged into the displayport on the back of my laptop, as is my main monitor, although I think that the screen of my laptop might actually be connected to the intel chip, but there's nothing I can really do about that |
huh, so this is a laptop. should have seen that from the cpu. |
because thus sounds like it's trying to share stuff between the gpus |
Full log: |
As I said earlier, I've so far not had any trouble running Steam games (although I do have a different issue with the SteamVR dashboard not appearing and SteamVR Home not loading), it seems to be only Minecraft that has this particular error |
no clue. |
Can you try non-beta SteamVR? |
@Techjar same behavior on latest stable (2.4.4), although interestingly I am getting a slight change in my vrdashboard issues on the stable branch (seeing the white bar you drag to move the dashboard, plus seeing a kinda glitched thing instead of nothing on the place on the controller models that is supposed to show the battery indicator and which hand the controller is), I'm gonna take another pass at trying to find a solution for those and maybe manage to fix something else in the process |
Some more updates from further testing on SteamVR 2.4.4: The
Followed by these four lines repeated as long as the program is running:
With a few other error messages I just noticed showing up once in that logspam near the top:
I've tried searching all these error messages without finding anything useful; all the other posts on the internet of people having this same basic error with Vivecraft (showing on window on desktop and tracking headset movement, but not displaying in headset) are having issues either with Windows Mixed Reality (obviously irrelevant here), or dual GPU issues (which I worry might be my problem, but I don't know what I can do about the fact my laptop's built-in monitor is connected to the iGPU) |
so finally got to check on my desktop with an nvidia gpu |
Huh, sounds like it is likely some sort of dual GPU issue (I assume your desktop doesn't have an integrated GPU), I might actually try rolling back my graphics drivers to 535, as I'm not actually sure if I ever tested vivecraft with 535 drivers, and I think I used to actually have a good reason that I was only using the 535 drivers; will update if that has any effect |
535 was the only one ubuntu provided me, that is why I was on that one |
Hey there, I've been trying to get Vivecraft working on my Linux machine, and but can't get it to actually show anything in my VR headset; motion tracking clearly works, as I can see the view on my monitor moving when I put on the headset and look around, but all I see in my headset is the default SteamVR aurora skybox. The Minecraft log fills up with error spam saying
[Render thread/ERROR]: Texture submission error: Left/Right SharedTexturesNotSupported/SharedTexturesNotSupported
as soon as I put on my headset, and thevrclient_java.txt
log file in the steam logs folder is full of these four lines over and over again, plus a few lines further up about "No GPU timing Vulkan device" and "No Vulkan command buffer":Before you link me to the Vivecraft FAQ (https://www.vivecraft.org/faq/#gpu), I have already made sure that Minecraft is running on the correct GPU (when I load into a world in non-VR mode and open F3, my NVIDIA card is listed as the GPU being used and not the intel Intel card)
System Information:
OS: Linux Mint 21.3
CPU: Intel i7-8750H @2.20 GHz
GPU: NVIDIA RTX 2060
SteamVR Version: 2.5.2 (latest beta)
VR Headset: HTC Vive
Full log files:
vrclient_java.txt
latest.log
The text was updated successfully, but these errors were encountered: