Skip to content

Latest commit

 

History

History
244 lines (108 loc) · 12.5 KB

README.md

File metadata and controls

244 lines (108 loc) · 12.5 KB

In-game examples

Here are a few examples of features in GoMud.

Splash Screen

Customizeable splash/welcome screen.

accessibility text

Stats/Score Information

See your character stats sheet.

accessibility text

Player Activity History

A private log of events to look back on.

accessibility text

Day/Night cycles

Configurable day/night cycles. A config settings define day/night length and how long a 24 hour cycle takes (in rounds).

In-game dates and zodiac.

accessibility text

Equipment details

Equipment details are extensive and with proper skills can reveal a lot of useful information

accessibility text

Magic and Spells

Traditional magic system. Cast helpful or harmful spells, targetting individuals or groups.

accessibility text

Maps

Found maps as well as a mapping skill renders maps of the area.

accessibility text

1h/2h weapons

in this example, the player has a dagger and shield equipped, but equipping a battle axe (2 handed) unequips them to free up both hands.

accessibility text

Pets

Pets are special famliars that help the player and provide special bonuses or utility.

accessibility text

Custom Prompts

Players can customize their prompts, including colors.

accessibility text

Global Auctions

Players can auction off items globally to other players.

accessibility text

Help Files

Extensive help files for learning the game.

accessibility text

Keyring

Unlocking a door with a key adds it to your keyring. Picking a lock remembers the combination (Which you can share with others if you choose)

accessibility text

Kill Stats

Track and view your kills by mob, race, or area.

accessibility text

Level Up

Gain levels and in doing so, racial stat gains as well as special points to spend on training.

accessibility text

Lock picking

Pick any lock, but some are more difficult than others!

accessibility text

Mercs

Hire mercenaries to help you in combat. You can even boss them around.

accessibility text

Alt Characters

Create and change between different characters tied to just one login (Server configurable).

accessibility text

Online Status

See who's online to pester for help.

accessibility text

Parties

Party up with players and NPC's. Share the loot and experience.

accessibility text

Quests

Extensive multi-part quests.

accessibility text

Know when you've made progress on a quest.

accessibility text

Shops

Buy and sell items, mercenaries, or enchantments at shops.

accessibility text

Skill Training

Learn any skill, if you can find the right trainer.

accessibility text

Server Configurable/Optional Permadeath

accessibility text

Leaderboards

Various leaderboards to compete in.

accessibility text

Beast Taming

Tame mobs to follow you.

accessibility text

Tinymap

Optional tiny map displays next to room descriptions. Know where to go at a glance.

accessibility text

User Settings

Players can customize their settings for a more personalized experience.

accessibility text

Web Client

GoMud comes with Websocket support and a custom built virtual terminal that looks like the telnet experience. Access the mud on port 80!

accessibility text

XP Chart

See your experience requirements/gains, or inspect any races gains by level.

accessibility text

Colors groups

Thanks to extensive use of the https://github.com/Volte6/ansitags library, commonly used colors are defined by a class name.

accessibility text

Color logs

Server logs are readable and colorful.

accessibility text

Game Config

PVP? Zombie disconnect? Multiple telnet ports? Turn time? Auction settings? All configurable.

accessibility text

Data Files

Server configuration, room definitions, spells, buffs, items... it's all defined in datafiles.

accessibility text

Offline Message Inbox

accessibility text