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UE5 mega thread #417
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Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000030 UnrealEditor_Voxel!UVoxelToolManager::GetSharedConfig() [C:\Users\user\Documents\Unreal Projects\MyProject4\Plugins\VoxelPluginProBeta\Source\Voxel\Public\VoxelTools\VoxelToolManager.h:27] |
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Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:C:\Program Files\Epic Games\UE_5.0EA\Engine\Source\Runtime\Core\Public\Containers/Array.h] [Line: 707] Array index out of bounds: -2147483648 from an array of size -2147479552 UnrealEditor_Voxel!FVoxelSaveBuilder::Save() [C:\Users\Havxx\Documents\Unreal Projects\purification\Plugins\VoxelPluginPro\Source\Voxel\Private\VoxelData\VoxelSaveUtilities.cpp:86] |
Assertion failed: !Main_DataPtr [File:D:\Projects\purification\Plugins\VoxelPluginPro\Source\Voxel\Public\VoxelData/VoxelDataOctreeLeafData.h] [Line: 703] UnrealEditor_Voxel!<lambda_b38025bb26682f21906e164b0350d372>::operator()FVoxelUtilities::FFalseType,FVoxelUtilities::FFalseType,FVoxelUtilities::FTrueType() [D:\Projects\purification\Plugins\VoxelPluginPro\Source\Voxel\Public\VoxelData\VoxelDataOctree.h:216] |
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000430 UnrealEditor_VoxelPlugin!AVoxelTerrainActor::PostLoad() [D:\build\U5M-Marketplace\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\VoxelPlugin\Source\VoxelPlugin\Private\VoxelTerrainActor.cpp:591] |
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffffffffffff UnrealEditor_Voxel!<lambda_ea2308a993f1d9d3bca558f6461a88f3>::operator()() [D:\build\U5M-Marketplace\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\VoxelFree\Source\Voxel\Private\VoxelRender\MaterialCollections\VoxelInstancedMaterialCollection.cpp:238] |
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffffffffffff UnrealEditor_Voxel!<lambda_3c46313d3ddd529728500977f568835c>::operator()() [D:\build\U5M-Marketplace\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\VoxelPro\Source\Voxel\Private\VoxelRender\MaterialCollections\VoxelInstancedMaterialCollection.cpp:238] |
Post UE5-specific crashes/issues here!
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