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If you are going to craft 4 planks, for instance, and shift clicks to get them out but can only fit 2 in your inventory, you'll only receive 2. In the vanilla Crafting table you won't be able to shift click to get the planks out if you can't fit all 4.
I know exactly why it only gives you 2 planks. However, I have no clue how the vanilla crafting table handles it, according to the code it should work like my crafting in this aspect, but it doesn't. It's black magic!
The text was updated successfully, but these errors were encountered:
…ainerBase. ContainerTable now extends ContainerBase. This was done to easier be able to work with the Container to, for instance, try to fix issue #4. Also, this allows me to extract things into methods that I can override in ContainerTable to improve and change functionality.
If you are going to craft 4 planks, for instance, and shift clicks to get them out but can only fit 2 in your inventory, you'll only receive 2. In the vanilla Crafting table you won't be able to shift click to get the planks out if you can't fit all 4.
I know exactly why it only gives you 2 planks. However, I have no clue how the vanilla crafting table handles it, according to the code it should work like my crafting in this aspect, but it doesn't. It's black magic!
The text was updated successfully, but these errors were encountered: