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util.py
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util.py
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#!/usr/bin/env python
# -*- coding: utf-8 -*-
from __future__ import print_function
import os
import argparse
import torch
import torch.nn as nn
import torch.nn.functional as F
import torch.optim as optim
import numpy as np
from scipy.spatial.transform import Rotation
# Part of the code is referred from: https://github.com/ClementPinard/SfmLearner-Pytorch/blob/master/inverse_warp.py
def quat2mat(quat):
x, y, z, w = quat[:, 0], quat[:, 1], quat[:, 2], quat[:, 3]
B = quat.size(0)
w2, x2, y2, z2 = w.pow(2), x.pow(2), y.pow(2), z.pow(2)
wx, wy, wz = w*x, w*y, w*z
xy, xz, yz = x*y, x*z, y*z
rotMat = torch.stack([w2 + x2 - y2 - z2, 2*xy - 2*wz, 2*wy + 2*xz,
2*wz + 2*xy, w2 - x2 + y2 - z2, 2*yz - 2*wx,
2*xz - 2*wy, 2*wx + 2*yz, w2 - x2 - y2 + z2], dim=1).reshape(B, 3, 3)
return rotMat
def transform_point_cloud(point_cloud, rotation, translation):
if len(rotation.size()) == 2:
rot_mat = quat2mat(rotation)
else:
rot_mat = rotation
return torch.matmul(rot_mat, point_cloud) + translation.unsqueeze(2)
def npmat2euler(mats, seq='zyx'):
eulers = []
for i in range(mats.shape[0]):
r = Rotation.from_dcm(mats[i])
eulers.append(r.as_euler(seq, degrees=True))
return np.asarray(eulers, dtype='float32')