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Fix Issue #4 - Artifacts around landing gear - Shadows.
Should also fix other transparent objects. Third-party mods with similar problems with semi-transparent materials should ensure such objects are not on one of the shadowed layers, which are: Default = 0 Water = 4 Kerbals = 16 Parts = 19 In particular, transparent lighting effects should be on layer: TransparentFX = 1 It is however perfectly fine for "solid" transparent objects such as glass to be shadowed; just be aware that the entire geometry gets shadow applied, not just the opaque areas.
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Original file line number | Diff line number | Diff line change |
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@@ -1,6 +1,6 @@ | ||
<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup> | ||
<KSPDir>C:\KSP\KSP_1.2.1</KSPDir> | ||
<KSPDir>C:\KSP\KSP_1.2.2debug</KSPDir> | ||
</PropertyGroup> | ||
</Project> |
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