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I was able to import Textures with your Texture ToolKit into Red Dead 2.
Problem is following. The Tool only allows linear .dds textues. Red Dead 2 needs sRGB .dds Textures.
This causes ingame, that the exported textures are extremly desaturated and bright.
As the difference of linear and sRGB is a Gamma of 2.2.
I am using Paint.net to export the .dds. Do you probably use an other program to archive an succesful sRGB export,
which the Texture ToolKit supports?
The text was updated successfully, but these errors were encountered:
Hello WesternGamer1
I was able to import Textures with your Texture ToolKit into Red Dead 2.
Problem is following. The Tool only allows linear .dds textues. Red Dead 2 needs sRGB .dds Textures.
This causes ingame, that the exported textures are extremly desaturated and bright.
As the difference of linear and sRGB is a Gamma of 2.2.
I am using Paint.net to export the .dds. Do you probably use an other program to archive an succesful sRGB export,
which the Texture ToolKit supports?
The text was updated successfully, but these errors were encountered: