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screenshots.xml
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<?xml version="1.0"?>
<page
title="Windstille"
group="screenshots">
<section title="Screenshots">
<subsection title="Special Effects" id="effects">
<p>
The following videos demonstrate some OpenGL and GLSL based effects
which might be used in the game:
</p>
<center>
<a href="http://pingus.seul.org/~grumbel/tmp/gl-fire2.avi"><img src="images/gl-fire_small.jpg" alt="Particle Fire" /></a>
<a href="http://pingus.seul.org/~grumbel/tmp/gl-light.avi"><img src="images/gl-light_small.jpg" alt="Flames" /></a>
<a href="http://pingus.seul.org/~grumbel/tmp/gl-colorlight.avi"><img src="images/gl-colorlight_small.jpg" alt="Flames" /></a>
<a href="http://pingus.seul.org/~grumbel/tmp/glslflames-wmv.avi"><img src="images/glsl-fire_small.jpg" alt="Flames" /></a>
<a href="http://pingus.seul.org/~grumbel/tmp/glsl-shockwave.avi"><img src="images/glsl-shockwave_small.jpg" alt="Shockwave" /></a>
</center>
</subsection>
<p>
These are real screenshots, either from the game itself or from
of a particle and explosion test demos.
</p>
<center>
<a href="images/particlefire.jpg"><img src="images/particlefire_small.jpg" /></a>
<a href="images/explo.jpg"><img src="images/explo_small.jpg" /></a>
<a href="images/explo2.jpg"><img src="images/explo2_small.jpg" /></a>
<br />
<a href="images/screenshot9.jpg"><img src="images/screenshot9_small.jpg" /></a>
<a href="images/screenshot3.jpg"><img src="images/screenshot3_small.jpg" /></a>
<a href="images/screenshot4.jpg"><img src="images/screenshot4_small.jpg" /></a>
<a href="images/screenshot5.jpg"><img src="images/screenshot5_small.jpg" /></a>
<a href="images/screenshot6.jpg"><img src="images/screenshot6_small.jpg" /></a>
<a href="images/screenshot7.jpg"><img src="images/screenshot7_small.jpg" /></a>
<a href="images/screenshot8.jpg"><img src="images/screenshot8_small.jpg" /></a>
<br />
<a href="images/editor1.jpg"><img src="images/editor1_small.jpg" /></a>
</center>
</section>
</page>