diff --git a/README.md b/README.md index 809096f3a..f31391dcd 100644 --- a/README.md +++ b/README.md @@ -7,7 +7,7 @@ **Project Lead:** Wolferos -**Current Version:** 0.4 +**Current Version:** 0.4.1 **Compatible with:** Hearts of Iron IV 1.4.2 "Oak"(with or without Paid DLC) diff --git a/mod/thegreatwar/events/WW1_Belgium.txt b/mod/thegreatwar/events/WW1_Belgium.txt index 1c6c1ec16..f1b2510ab 100755 --- a/mod/thegreatwar/events/WW1_Belgium.txt +++ b/mod/thegreatwar/events/WW1_Belgium.txt @@ -1,4 +1,4 @@ -add_namespace = ww1_belgium +add_namespace = ww1_belgium country_event = { title=ww1_belgium.1.t#Atrocities commited in Belgium desc=ww1_belgium.1.d#After the German occupation of some Belgian cities there were reports of harsh treatment of civilians in retaliation to very active Belgian resistance fighters sabotage. diff --git a/mod/thegreatwar/gfx/interface/pdx_int_logo.dds b/mod/thegreatwar/gfx/interface/pdx_int_logo.dds index 100b805b4..174424322 100644 Binary files a/mod/thegreatwar/gfx/interface/pdx_int_logo.dds and b/mod/thegreatwar/gfx/interface/pdx_int_logo.dds differ diff --git a/mod/thegreatwar/history/states/273-Italian Africa.txt b/mod/thegreatwar/history/states/273-Italian Africa.txt index fc3c1de46..e351bc891 100755 --- a/mod/thegreatwar/history/states/273-Italian Africa.txt +++ b/mod/thegreatwar/history/states/273-Italian Africa.txt @@ -4,7 +4,7 @@ state={ manpower = 42633 state_category=wasteland # Open Beta 0.3.1 - Removed temporary due to bugs - Waiting an answer/fix from Paradox - impassable = yes + # impassable = yes provinces={ 1060 1140 4962 5004 7985 10754 10785 10884 11951 12022 12082 12866 } resources={ wood=0 diff --git a/mod/thegreatwar/history/states/514-North Africa.txt b/mod/thegreatwar/history/states/514-North Africa.txt index c1bb06ead..f82522371 100755 --- a/mod/thegreatwar/history/states/514-North Africa.txt +++ b/mod/thegreatwar/history/states/514-North Africa.txt @@ -4,7 +4,7 @@ state={ manpower = 207733 state_category=wasteland # Open Beta 0.3.1 - Removed temporary due to bugs - Waiting an answer/fix from Paradox - impassable = yes + # impassable = yes provinces={ 1043 1095 1901 1958 2049 4903 5035 5095 7041 8061 8077 8088 10731 10749 12711 12842 12849 } resources={ wood=0 diff --git a/mod/thegreatwar/history/states/515-Central Africa.txt b/mod/thegreatwar/history/states/515-Central Africa.txt index 3bb6b7c9f..d9be5e6f8 100755 --- a/mod/thegreatwar/history/states/515-Central Africa.txt +++ b/mod/thegreatwar/history/states/515-Central Africa.txt @@ -4,7 +4,7 @@ state={ manpower=1482744 state_category=wasteland # Open Beta 0.3.1 - Removed temporary due to bugs - Waiting an answer/fix from Paradox - impassable = yes + # impassable = yes buildings_max_level_factor=1.000 #provinces={ 1473 1956 2068 3123 4897 4902 4913 4978 5136 7939 8028 8128 10758 10780 10805 10893 10917 13138 } provinces={ 1956 2068 4902 4913 5136 7939 8028 8128 10758 10780 10805 10893 10917 13138 } diff --git a/mod/thegreatwar/history/states/552-Western Egypt.txt b/mod/thegreatwar/history/states/552-Western Egypt.txt index 82f97720e..e759831d0 100755 --- a/mod/thegreatwar/history/states/552-Western Egypt.txt +++ b/mod/thegreatwar/history/states/552-Western Egypt.txt @@ -4,7 +4,7 @@ state={ manpower = 26539 state_category=wasteland # Open Beta 0.3.1 - Removed temporary due to bugs - Waiting an answer/fix from Paradox - impassable = yes + # impassable = yes provinces={ 992 1143 2064 4138 4961 5078 7117 7148 7216 7987 8103 10127 10869 10900 10907 12033 12091 12099 12733 12764 12816 12836 } resources={ wood=0 diff --git a/mod/thegreatwar/history/states/557-Dakar.txt b/mod/thegreatwar/history/states/557-Dakar.txt index 4bbad1c87..1c6edf5c8 100755 --- a/mod/thegreatwar/history/states/557-Dakar.txt +++ b/mod/thegreatwar/history/states/557-Dakar.txt @@ -4,7 +4,7 @@ state={ manpower = 429200 state_category=wasteland # Open Beta 0.3.1 - Removed temporary due to bugs - Waiting an answer/fix from Paradox - impassable = yes + # impassable = yes provinces={ 1115 1897 1962 5034 5077 7943 7992 8035 8058 10725 10779 10814 10838 10868 } resources={ wood=0 diff --git a/mod/thegreatwar/history/states/754-BritishLibya.txt b/mod/thegreatwar/history/states/754-BritishLibya.txt index daa3038fa..9c92fad40 100755 --- a/mod/thegreatwar/history/states/754-BritishLibya.txt +++ b/mod/thegreatwar/history/states/754-BritishLibya.txt @@ -4,7 +4,7 @@ state={ manpower=10000 state_category=wasteland # Open Beta 0.3.1 - Removed temporary due to bugs - Waiting an answer/fix from Paradox - impassable = yes + # impassable = yes provinces={ 4191 1994 1057 10104 } resources={ wood=0 diff --git a/mod/thegreatwar/history/states/771 - victory_points.txt b/mod/thegreatwar/history/states/771 - victory_points.txt index 16a7fd3ea..1ced3477e 100644 --- a/mod/thegreatwar/history/states/771 - victory_points.txt +++ b/mod/thegreatwar/history/states/771 - victory_points.txt @@ -4,6 +4,8 @@ state={ # By Wolferos, just to keep the log quiet # Thanks, Wolferos, but this breaks saves. NOT ADD THIS WILL BVREAK THE SAVES GAMES AND BUG THE MOD AF tested. This is the problem + # By Wolferos, maybe we should put it in a real state. Like the #1 to avoid futur problem + #state_category = city #manpower = 1