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Right now the material color order in SAIO is Diffuse, Specular, Ambient, followed by Specular Exponent. It is very strange to have Specular Color and Specular Exponent seperated by Ambient Color when the two are so functionally linked.
Although Specular Exponent could be moved above Ambient Color, I think moving Specular Color down is the better move to match the Ninja and SAMDL material color order: Diffuse, Ambient, Specular, which would then be followed by Specular Exponent.
It's mildly confusing to switch between the programs because of this difference, so keeping things standardized is a small change to fix a small inconvenience. And this also fixes specular color setting being seperated from the exponent setting.
The text was updated successfully, but these errors were encountered:
Right now the material color order in SAIO is
Diffuse
,Specular
,Ambient
, followed bySpecular Exponent
. It is very strange to haveSpecular Color
andSpecular Exponent
seperated byAmbient Color
when the two are so functionally linked.Although
Specular Exponent
could be moved aboveAmbient Color
, I think movingSpecular Color
down is the better move to match the Ninja and SAMDL material color order:Diffuse
,Ambient
,Specular
, which would then be followed bySpecular Exponent
.It's mildly confusing to switch between the programs because of this difference, so keeping things standardized is a small change to fix a small inconvenience. And this also fixes specular color setting being seperated from the exponent setting.
The text was updated successfully, but these errors were encountered: