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[Bug] UI appears broken at high display resolution/scale #14

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dfgHiatus opened this issue May 31, 2023 · 6 comments
Open

[Bug] UI appears broken at high display resolution/scale #14

dfgHiatus opened this issue May 31, 2023 · 6 comments
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Flag: Can't reproduce Can't reproduce issue, are you sure it is an issue with this project Status: In Progress Issue is being worked on Type: Bug Something isn't working

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@dfgHiatus
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I downloaded NeosModManager 0.3.1, and upon opening it the UI entered a broken state. I cannot confirm with 100% certainty display resolution/scaling is the issue, but I bring it up as other applications on my PC have been affected by this. I should note downscaling doesn't seem to change this particular application.

Either way, I'm opening this issue in case any other users encounter something similar. I'll post updates here as I find them. Here are some screenshots of my mod manager for reference and some relevant specs:

  • Windows Version: Windows 11 Pro 22H2
  • Device: Asus Zenbook Duo
  • Graphics: i7-12700H, Intel Iris Xe Integrated Graphics/RTX 3060 Laptop GPU

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@XDelta
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XDelta commented May 31, 2023

Does this happen with an older version? The first one seems like the prompt just changed its anchoring behavior. That should be simple to fix. Not sure why the second is scaled so small

@XDelta
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XDelta commented May 31, 2023

Seems likely something with being on windows 11 since those appear to have a different default styling.

@dfgHiatus
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Does this happen with an older version? The first one seems like the prompt just changed its anchoring behavior. That should be simple to fix. Not sure why the second is scaled so small

It looks like version 0.3.0 works fine. Same resolution/scaling btw

@dfgHiatus
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However, the mod list does not seem to populate. Checking for updates does not seem to do anything. I am able to set my Neos game path in the settings and launch Neos with arguments though

@XDelta
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XDelta commented Jun 1, 2023

Huh, I'll take a look later today. 0.3.1 fixes an issue loading the manifest with the 'conflicts' part now being used.

@XDelta XDelta added Type: Bug Something isn't working Status: In Progress Issue is being worked on labels Jun 1, 2023
@XDelta
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XDelta commented Jun 1, 2023

Not sure on why it would be acting differently. I don't think I've changed anything regarding DPI scaling that would affect it and the anchoring for UI elements that seem strange appear to be working as intended for Win 10.

@XDelta XDelta added the Flag: Can't reproduce Can't reproduce issue, are you sure it is an issue with this project label Jun 1, 2023
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Labels
Flag: Can't reproduce Can't reproduce issue, are you sure it is an issue with this project Status: In Progress Issue is being worked on Type: Bug Something isn't working
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