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ARGENT Changelog

v0.5.2 (2017-09-05)

Full Changelog

New:

  • Make BFG ammo-switching code more efficient #93
  • Add screen flash when "purchasing" merch via from mod kit #92
  • Revamp Modern BFG zap code #89
  • Add tracking indicator to Rocket Lock-on Burst #88

Fixed:

  • Plasma Stun Bomb VM abort #94

v0.5.1 (2017-08-27)

Full Changelog

Fixed:

  • Equipment recharge count resets to 1 on map change #91

v0.5.0 (2017-08-22)

Full Changelog

New:

  • Improve Grenade physics #82
  • ZScriptify Mod Kit Menu #78
  • ZScriptify Status Bar #77
  • Allow backpack purchase in Mod Kit menu #65
  • Equipment system + Frag Grenade #42
  • Equipment System #85 (XaserAcheron)

Fixed:

  • HUD scaling issues #32
  • Shotgun Explosive Shot and Plasma Stun Bomb have inverted arcs #87
  • BFG pickups don't give any Cell ammo #81
  • Plasma Heat Blast can't fire if out of ammo #79

Merged:

v0.4.3 (2017-02-06)

Full Changelog

Fixed:

  • BFG goes borky after savegames. #74
  • SBARINFO doesn't update BFG Ammotype #71

v0.4.2 (2017-01-30)

Full Changelog

Fixed:

  • Rocket Launcher Lock-on Burst uses too much ammo (argh!) #76

v0.4.1 (2017-01-24)

Full Changelog

Fixed:

  • Rocket Launcher primary fire doesn't use ammo. #75

v0.4.0 (2017-01-24)

Full Changelog

New:

  • Weapon Mod Power Tweaks #72
  • Smooth out SSG animation #62
  • Redo Cooldown system #51

Fixed:

  • Auto weapon-switch picks empty weapon #70
  • Rocket Detonate Self-Kill Crash #69
  • Can't mod weapons if out of ammo. D: #68
  • Rocket/BFG are missing ammo icons #64
  • Lock-On Burst doesn't work at long range #61
  • BFG Selection Issues #60

Merged:

v0.3.0 (2016-11-23)

Full Changelog

New:

  • Recolor SPRY blood graphics #30
  • Player Gibs #28
  • New HUD #26
  • One Mod for all weapons #17
  • New Weapon: Fists #4
  • Make Rocket Launcher animation not suck. #2
  • Plasma Stun Bomb not quite finished #48
  • Adjust Rocket/BFG ammo amounts #35
  • Weapon Mod Pickup #20
  • All Weapon Mods #18
  • BFG: New Ammotype #5
  • Mod Kit item #57 (XaserAcheron)

Fixed:

  • Rocket Launcher Detonate mod breaks on map change #53
  • Gauss Precision Shot bugginess #52
  • Weapon Cooldowns are "sticky" #40
  • Weapon priorities are out of whack #37
  • Modern HUD doesn't show armor class #33
  • Pistol altfire can't be held after firing #29
  • Plasma can use wrong sprite when dryfiring #58
  • Cyberdemons can infight #56
  • Wide Rocket Woes #50
  • Bosses suck. #47
  • SSG sound cuts off when running out of ammo #45

Merged:

v0.1.3 (2016-07-02)

Full Changelog

v0.1.2 (2016-06-24)

Full Changelog

New:

  • Quad Damage powerup #25
  • Item Sounds #23
  • Mod System #16
  • Blood/Gore Sounds #13
  • Plasma Gun needs proper projectile impact sound #10
  • Sprites: SSG should be two-handed #7
  • BFG: Behavior Revamp #6
  • New Weapon: Chainsaw #3

Fixed:

  • Weapon switching while firing is inconsistent #15
  • "You got the Rocket (Launcher)!" #14
  • White pixels in SSG animation #12
  • BFG Impact Sound too quiet #11

Merged:

v0.1.1 (2016-06-04)

Full Changelog

New:

  • Feature: "Always Gib" CVAR #8

Fixed:

  • My Rockets are Too Big! #1

Merged:

v0.1.0 (2016-06-03)

* This Change Log was automatically generated by github_changelog_generator