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Makefile
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.SECONDEXPANSION:
.SECONDARY:
.DEFAULT_GOAL := all
# Preflight checks
ifeq ($(VERSION),)
$(info VERSION not defined, defaulting to VERSION=us)
VERSION ?= us
endif
WHICH_PYTHON != which python3
ifeq ($(WHICH_PYTHON),)
$(info The python3 command is required, but not found. Run 'sudo apt-get install -y $(cat tools/requirements-debian.txt)' to install the required packages)
endif
# Compilers
CROSS := mipsel-linux-gnu-
LD := $(CROSS)ld
OBJCOPY := $(CROSS)objcopy
# Directories
ASM_DIR := asm/$(VERSION)
BIN_DIR := bin
SRC_DIR := src
ASSETS_DIR := assets
INCLUDE_DIR := include
BUILD_DIR := build/$(VERSION)
DISK_DIR := $(BUILD_DIR)/${VERSION}/disk
CONFIG_DIR := config
TOOLS_DIR := tools
# Symbols
MAIN_TARGET := $(BUILD_DIR)/main
BASE_SYMBOLS := $(CONFIG_DIR)/symbols.$(VERSION).txt
# Tooling
SHELL = /bin/bash -e -o pipefail
VENV_DIR ?= .venv
ifneq ($(wildcard $(VENV_DIR)),)
PYTHON_BIN := $(realpath $(VENV_DIR))/bin/
endif
PYTHON := $(PYTHON_BIN)python3
BLACK := $(PYTHON_BIN)black
PIP := $(realpath .)/$(VENV_DIR)/bin/pip3
SPLAT := $(PYTHON_BIN)splat split
ASMDIFFER_DIR := $(TOOLS_DIR)/asm-differ
ASMDIFFER_APP := $(ASMDIFFER_DIR)/diff.py
M2CTX_APP := $(TOOLS_DIR)/m2ctx.py
M2CTX := $(PYTHON) $(M2CTX_APP)
M2C_DIR := $(TOOLS_DIR)/m2c
M2C_APP := $(M2C_DIR)/m2c.py
M2C := $(PYTHON) $(M2C_APP)
M2C_ARGS := -P 4
SOTNSTR := $(PYTHON) $(TOOLS_DIR)/sotn_str/sotn_str.py process
MASPSX_DIR := $(TOOLS_DIR)/maspsx
MASPSX_APP := $(MASPSX_DIR)/maspsx.py
MASPSX := $(PYTHON) $(MASPSX_APP) --expand-div --aspsx-version=2.34
MASPSX_21 := $(PYTHON) $(MASPSX_APP) --expand-div --aspsx-version=2.21
GO := $(HOME)/go/bin/go
GOPATH := $(HOME)/go
SOTNDISK := $(GOPATH)/bin/sotn-disk
SOTNASSETS := $(GOPATH)/bin/sotn-assets
GFXSTAGE := $(PYTHON) $(TOOLS_DIR)/gfxstage.py
PNG2S := $(PYTHON) $(TOOLS_DIR)/png2s.py
ICONV := iconv --from-code=UTF-8 --to-code=Shift-JIS
DIRT_PATCHER := $(PYTHON) $(TOOLS_DIR)/dirt_patcher.py
SHASUM := shasum
DEPENDENCIES = $(ASMDIFFER_APP) $(M2CTX_APP) $(M2C_APP) $(MASPSX_APP) $(GO) python-dependencies
SOTNDISK_SOURCES := $(shell find tools/sotn-disk -name '*.go')
SOTNASSETS_SOURCES := $(shell find tools/sotn-assets -name '*.go')
CHECK_FILES := $(shell cut -d' ' -f3 config/check.$(VERSION).sha)
# Functions
define list_src_files
$(foreach dir,$(ASM_DIR)/$(1),$(wildcard $(dir)/**.s))
$(foreach dir,$(ASM_DIR)/$(1)/data,$(wildcard $(dir)/**.s))
$(foreach dir,$(ASM_DIR)/$(1)/psxsdk,$(wildcard $(dir)/**.s))
$(foreach dir,$(ASM_DIR)/$(1)/handwritten,$(wildcard $(dir)/**.s))
$(foreach dir,$(SRC_DIR)/$(1),$(wildcard $(dir)/**.c))
$(foreach dir,$(SRC_DIR)/$(1)/psxsdk,$(wildcard $(dir)/**.c))
$(foreach dir,$(ASSETS_DIR)/$(1),$(wildcard $(dir)/**))
endef
define list_st_src_files
$(foreach dir,$(ASM_DIR)/$(1),$(wildcard $(dir)/**.s))
$(foreach dir,$(ASM_DIR)/$(1)/data,$(wildcard $(dir)/**.s))
$(foreach dir,$(SRC_DIR)/$(1),$(wildcard $(dir)/**.c))
$(foreach dir,$(ASSETS_DIR)/$(1),$(wildcard $(dir)/D_801*.bin))
$(foreach dir,$(ASSETS_DIR)/$(1),$(wildcard $(dir)/*.gfxbin))
$(foreach dir,$(ASSETS_DIR)/$(1),$(wildcard $(dir)/*.palbin))
$(foreach dir,$(ASSETS_DIR)/$(1),$(wildcard $(dir)/cutscene_*.bin))
endef
define list_o_files
$(foreach file,$(call list_src_files,$(1)),$(BUILD_DIR)/$(file).o)
endef
define list_st_o_files
$(foreach file,$(call list_st_src_files,$(1)),$(BUILD_DIR)/$(file).o)
endef
define list_shared_src_files
$(foreach dir,$(SRC_DIR)/$(1),$(wildcard $(dir)/*.c))
endef
define list_shared_o_files
$(foreach file,$(call list_shared_src_files,$(1)),$(BUILD_DIR)/$(file).o)
endef
define link
$(LD) $(LD_FLAGS) -o $(2) \
-Map $(BUILD_DIR)/$(1).map \
-T $(BUILD_DIR)/$(1).ld \
-T $(CONFIG_DIR)/undefined_syms.$(VERSION).txt \
-T $(CONFIG_DIR)/undefined_syms_auto.$(VERSION).$(1).txt \
-T $(CONFIG_DIR)/undefined_funcs_auto.$(VERSION).$(1).txt
endef
# Helper Functions
# These will eventually be merged with the equivalent PSX functions
define list_src_files_psp
$(foreach dir,$(ASM_DIR)/$(1),$(wildcard $(dir)/**.s))
$(foreach dir,$(ASM_DIR)/$(1)/data,$(wildcard $(dir)/**.s))
$(foreach dir,$(SRC_DIR)/$(1),$(wildcard $(dir)/**.c))
$(foreach dir,$(ASSETS_DIR)/$(1),$(wildcard $(dir)/**))
endef
define list_o_files_psp
$(foreach file,$(call list_src_files_psp,$(1)),$(BUILD_DIR)/$(file).o)
endef
# leverages MWCC ability to compile data and text as separate sections to allow
# LD using --gc-sections and remove all the symbols that are unreferenced.
# symexport.*.txt is used to enforce a specific symbol and all its dependencies
# to be used. Refer to *.map to know which sections are being discarded by LD.
# Use nm to retrieve the symbol name out of a object file such as the mwo_header.
define link_with_deadstrip
$(LD) $(LD_FLAGS) -o $(2) \
--gc-sections \
-Map $(BUILD_DIR)/$(1).map \
-T $(BUILD_DIR)/$(1).ld \
-T $(CONFIG_DIR)/symexport.$(VERSION).$(1).txt \
-T $(CONFIG_DIR)/undefined_syms.$(VERSION).txt \
-T $(CONFIG_DIR)/undefined_syms_auto.$(VERSION).$(1).txt \
-T $(CONFIG_DIR)/undefined_funcs_auto.$(VERSION).$(1).txt
endef
ifneq (,$(filter $(VERSION),us hd)) # Both us and hd versions use the PSX platform
include Makefile.psx.mk
else ifeq ($(VERSION),pspeu)
include Makefile.psp.mk
else ifeq ($(VERSION),saturn)
include Makefile.saturn.mk
endif
##@ Variables
##@
##@ VERSION the game version to build (us, hd, pspeu, saturn, pc) (Default: us)
##@
##@ Primary Targets
##@
.PHONY: all
all: ##@ (Default) build and check
all: build check
.PHONY: extract
extract: ##@ split game files into assets and assembly
extract: extract_$(VERSION)
.PHONY: build
build: ##@ build game files
build: build_$(VERSION)
.PHONY: clean
clean: ##@ clean extracted files, assets, and build artifacts
git clean -fdx assets/
git clean -fdx asm/$(VERSION)/
git clean -fdx build/$(VERSION)/
git clean -fdx $(SRC_DIR)/weapon
git clean -fdx config/*$(VERSION)*
git clean -fdx function_calls/
git clean -fdx sotn_calltree.txt
##@
##@ Misc Targets
##@
# this help target will find targets which are followed by a comment beging with '#' '#' '@' and
# print them in a summary form. Any comments on a line by themselves with start with `#' '#' '@'
# will act as section dividers.
.PHONY: help
help: ##@ Print listing of key targets with their descriptions
@printf "\nUsage: make [VERSION=version] <target> …\n"
@grep -F -h "##@" $(MAKEFILE_LIST) | grep -F -v grep -F | sed -e 's/\\$$//' | awk 'BEGIN {FS = ":*[[:space:]]*##@[[:space:]]?"}; \
{ \
if($$2 == "") \
printf ""; \
else if($$0 ~ /^#/) \
printf "\n%s\n", $$2; \
else if($$1 == "") \
printf " %-20s%s\n", "", $$2; \
else { \
system("tput setaf 4; printf \"\n %-20s \" " $$1 "; tput sgr0"); \
printf "%s\n", $$2; \
}; \
}'
.PHONY: format
format: ##@ Format source code, clean symbols, other linting
format: format-src format-tools format-symbols format-license
.PHONY: format-src
format-src: bin/clang-format
cargo run --release --manifest-path ./tools/lints/sotn-lint/Cargo.toml ./src
@# find explainer:
@# find $(SRC_DIR) $(INCLUDE_DIR) : look in src and include
@# -type d \( -name 3rd -o -name CMakeFiles \) -prune : if an entry is both a directory and 3rd or CMakeFiles
@# ignore it and don't traverse it
@# -o \( -type f \( -name '*.h' -o -name '*.c' \) \) : or if an entry is a file and named *.h or *.c, include it
@# -print0 : print only the matching entries, delimit by NULL to
@# ensure files with characters xargs uses as delimiters are
@# properly handled
find $(SRC_DIR) $(INCLUDE_DIR) \
-type d \( -name 3rd -o -name CMakeFiles \) -prune \
-o \( -type f \( -name '*.c' -o -name '*.h' \) \) \
-print0 \
| xargs -0 -n10 -P$$(nproc) bin/clang-format -i
.PHONY: format-tools
format-tools:
$(BLACK) tools/*.py
$(BLACK) tools/splat_ext/*.py
$(BLACK) tools/split_jpt_yaml/*.py
$(BLACK) tools/sotn_str/*.py
$(BLACK) tools/sotn_permuter/sotn_permuter.py
format-symbols:
VERSION=us $(PYTHON) ./tools/symbols.py sort
VERSION=hd $(PYTHON) ./tools/symbols.py sort
VERSION=pspeu $(PYTHON) ./tools/symbols.py sort
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.us.dra.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.hd.dra.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.us.ric.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.hd.ric.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.us.stcen.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.hd.stcen.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.us.stchi.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.us.stdre.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.us.stlib.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.us.stno0.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.us.stno1.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.us.stno3.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.us.stno4.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.us.stnp3.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.us.stnz0.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.us.stsel.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.us.stst0.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.us.stwrp.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.hd.stwrp.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.us.strwrp.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.us.bomar.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.us.bobo4.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.us.borbo3.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.us.tt_000.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.hd.tt_000.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.us.tt_001.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.us.tt_002.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.us.tt_003.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.us.tt_004.yaml
$(PYTHON) ./tools/symbols.py remove-orphans config/splat.us.stmad.yaml
format-license:
find src/ | grep -E '\.c$$|\.h$$' | grep -vE 'PsyCross|mednafen|psxsdk|3rd|saturn/lib' | $(PYTHON) ./tools/lint-license.py - AGPL-3.0-or-later
$(PYTHON) ./tools/lint-license.py include/game.h AGPL-3.0-or-later
$(PYTHON) ./tools/lint-license.py include/entity.h AGPL-3.0-or-later
$(PYTHON) ./tools/lint-license.py include/items.h AGPL-3.0-or-later
$(PYTHON) ./tools/lint-license.py include/lba.h AGPL-3.0-or-later
$(PYTHON) ./tools/lint-license.py include/memcard.h AGPL-3.0-or-later
# fast-format
.PHONY: ff
ff: MAKEFLAGS += --jobs
ff:
$(MAKE) format
.PHONY: patch
patch:
$(DIRT_PATCHER) config/dirt.$(VERSION).json
.PHONY: check
check: ##@ compare built files to original game files
check: config/check.$(VERSION).sha patch $(CHECK_FILES)
@$(SHASUM) --check $< | awk 'BEGIN{ FS=": " }; { \
printf "%s\t[ ", $$1; \
if ($$2 == "OK") \
color = 28; \
else \
color = 196; \
system("tput setaf " color "; printf " $$2 "; tput sgr0"); \
printf " ]\n"; \
}' | column --separator $$'\t' --table
.PHONY: expected
expected: check
mkdir -p expected/build
rm -rf expected/build/$(VERSION)
cp -r build/$(VERSION) expected/build/
# Force to extract all the assembly code regardless if a function is already decompiled
force_extract:
mv src src_tmp
find $(BUILD_DIR) -type f -name "*.ld" -delete
make extract -j
rm -rf src/
mv src_tmp src
force_symbols: ##@ Extract a full list of symbols from a successful build
$(PYTHON) ./tools/symbols.py elf build/us/dra.elf > config/symbols.us.dra.txt
$(PYTHON) ./tools/symbols.py elf build/us/ric.elf > config/symbols.us.ric.txt
$(PYTHON) ./tools/symbols.py elf build/us/stcen.elf > config/symbols.us.stcen.txt
$(PYTHON) ./tools/symbols.py elf build/us/stchi.elf > config/symbols.us.stchi.txt
$(PYTHON) ./tools/symbols.py elf build/us/stdre.elf > config/symbols.us.stdre.txt
$(PYTHON) ./tools/symbols.py elf build/us/stlib.elf > config/symbols.us.stlib.txt
# note the lack of `version` for mad
$(PYTHON) ./tools/symbols.py elf build/us/stmad.elf > config/symbols.stmad.txt
$(PYTHON) ./tools/symbols.py elf build/us/stno0.elf > config/symbols.us.stno0.txt
$(PYTHON) ./tools/symbols.py elf build/us/stno1.elf > config/symbols.us.stno1.txt
$(PYTHON) ./tools/symbols.py elf build/us/stno3.elf > config/symbols.us.stno3.txt
$(PYTHON) ./tools/symbols.py elf build/us/stno4.elf > config/symbols.us.stno4.txt
$(PYTHON) ./tools/symbols.py elf build/us/stnp3.elf > config/symbols.us.stnp3.txt
$(PYTHON) ./tools/symbols.py elf build/us/stnz0.elf > config/symbols.us.stnz0.txt
$(PYTHON) ./tools/symbols.py elf build/us/stsel.elf > config/symbols.us.stsel.txt
$(PYTHON) ./tools/symbols.py elf build/us/stst0.elf > config/symbols.us.stst0.txt
$(PYTHON) ./tools/symbols.py elf build/us/stwrp.elf > config/symbols.us.stwrp.txt
$(PYTHON) ./tools/symbols.py elf build/us/strwrp.elf > config/symbols.us.strwrp.txt
$(PYTHON) ./tools/symbols.py elf build/us/bomar.elf > config/symbols.us.bomar.txt
$(PYTHON) ./tools/symbols.py elf build/us/bobo4.elf > config/symbols.us.bobo4.txt
$(PYTHON) ./tools/symbols.py elf build/us/borbo3.elf > config/symbols.us.borbo3.txt
$(PYTHON) ./tools/symbols.py elf build/us/tt_000.elf > config/symbols.us.tt_000.txt
$(PYTHON) ./tools/symbols.py elf build/us/tt_001.elf > config/symbols.us.tt_001.txt
$(PYTHON) ./tools/symbols.py elf build/us/tt_002.elf > config/symbols.us.tt_002.txt
$(PYTHON) ./tools/symbols.py elf build/us/tt_003.elf > config/symbols.us.tt_003.txt
$(PYTHON) ./tools/symbols.py elf build/us/tt_004.elf > config/symbols.us.tt_004.txt
context: ##@ create a context for decomp.me. Set the SOURCE variable prior to calling this target
VERSION=$(VERSION) $(M2CTX) $(SOURCE)
@echo ctx.c has been updated.
.PHONY: extract_%
extract_disk: ##@ Extract game files from a disc image.
extract_disk: extract_disk_$(VERSION)
disk_prepare: build $(SOTNDISK)
mkdir -p $(DISK_DIR)
cp -r disks/${VERSION}/* $(DISK_DIR)
cp $(BUILD_DIR)/main.exe $(DISK_DIR)/SLUS_000.67
cp $(BUILD_DIR)/DRA.BIN $(DISK_DIR)/DRA.BIN
cp $(BUILD_DIR)/RIC.BIN $(DISK_DIR)/BIN/RIC.BIN
cp $(BUILD_DIR)/CEN.BIN $(DISK_DIR)/ST/CEN/CEN.BIN
cp $(BUILD_DIR)/F_CEN.BIN $(DISK_DIR)/ST/CEN/F_CEN.BIN
cp $(BUILD_DIR)/CHI.BIN $(DISK_DIR)/ST/CHI/CHI.BIN
cp $(BUILD_DIR)/F_CHI.BIN $(DISK_DIR)/ST/CHI/F_CHI.BIN
cp $(BUILD_DIR)/DRE.BIN $(DISK_DIR)/ST/DRE/DRE.BIN
cp $(BUILD_DIR)/F_DRE.BIN $(DISK_DIR)/ST/DRE/F_DRE.BIN
cp $(BUILD_DIR)/LIB.BIN $(DISK_DIR)/ST/LIB/LIB.BIN
cp $(BUILD_DIR)/F_LIB.BIN $(DISK_DIR)/ST/LIB/F_LIB.BIN
cp $(BUILD_DIR)/MAD.BIN $(DISK_DIR)/ST/MAD/MAD.BIN
cp $(BUILD_DIR)/F_MAD.BIN $(DISK_DIR)/ST/MAD/F_MAD.BIN
cp $(BUILD_DIR)/NO0.BIN $(DISK_DIR)/ST/NO0/NO0.BIN
cp $(BUILD_DIR)/F_NO0.BIN $(DISK_DIR)/ST/NO0/F_NO0.BIN
cp $(BUILD_DIR)/NO1.BIN $(DISK_DIR)/ST/NO1/NO1.BIN
cp $(BUILD_DIR)/F_NO1.BIN $(DISK_DIR)/ST/NO1/F_NO1.BIN
cp $(BUILD_DIR)/NO3.BIN $(DISK_DIR)/ST/NO3/NO3.BIN
cp $(BUILD_DIR)/F_NO3.BIN $(DISK_DIR)/ST/NO3/F_NO3.BIN
cp $(BUILD_DIR)/NO4.BIN $(DISK_DIR)/ST/NO4/NO4.BIN
cp $(BUILD_DIR)/F_NO4.BIN $(DISK_DIR)/ST/NO4/F_NO4.BIN
cp $(BUILD_DIR)/NP3.BIN $(DISK_DIR)/ST/NP3/NP3.BIN
cp $(BUILD_DIR)/F_NP3.BIN $(DISK_DIR)/ST/NP3/F_NP3.BIN
cp $(BUILD_DIR)/NZ0.BIN $(DISK_DIR)/ST/NZ0/NZ0.BIN
cp $(BUILD_DIR)/F_NZ0.BIN $(DISK_DIR)/ST/NZ0/F_NZ0.BIN
cp $(BUILD_DIR)/RWRP.BIN $(DISK_DIR)/ST/RWRP/RWRP.BIN
cp $(BUILD_DIR)/F_RWRP.BIN $(DISK_DIR)/ST/RWRP/F_RWRP.BIN
cp $(BUILD_DIR)/SEL.BIN $(DISK_DIR)/ST/SEL/SEL.BIN
cp $(BUILD_DIR)/ST0.BIN $(DISK_DIR)/ST/ST0/ST0.BIN
cp $(BUILD_DIR)/F_ST0.BIN $(DISK_DIR)/ST/ST0/F_ST0.BIN
cp $(BUILD_DIR)/WRP.BIN $(DISK_DIR)/ST/WRP/WRP.BIN
cp $(BUILD_DIR)/F_WRP.BIN $(DISK_DIR)/ST/WRP/F_WRP.BIN
cp $(BUILD_DIR)/MAR.BIN $(DISK_DIR)/BOSS/MAR/MAR.BIN
cp $(BUILD_DIR)/F_MAR.BIN $(DISK_DIR)/BOSS/MAR/F_MAR.BIN
cp $(BUILD_DIR)/BO4.BIN $(DISK_DIR)/BOSS/BO4/BO4.BIN
cp $(BUILD_DIR)/F_BO4.BIN $(DISK_DIR)/BOSS/BO4/F_BO4.BIN
cp $(BUILD_DIR)/RBO3.BIN $(DISK_DIR)/BOSS/RBO3/RBO3.BIN
cp $(BUILD_DIR)/F_RBO3.BIN $(DISK_DIR)/BOSS/RBO3/F_RBO3.BIN
cp $(BUILD_DIR)/TT_000.BIN $(DISK_DIR)/SERVANT/TT_000.BIN
cp $(BUILD_DIR)/TT_001.BIN $(DISK_DIR)/SERVANT/TT_001.BIN
cp $(BUILD_DIR)/TT_002.BIN $(DISK_DIR)/SERVANT/TT_002.BIN
cp $(BUILD_DIR)/TT_003.BIN $(DISK_DIR)/SERVANT/TT_003.BIN
cp $(BUILD_DIR)/TT_004.BIN $(DISK_DIR)/SERVANT/TT_004.BIN
disk: disk_prepare
$(SOTNDISK) make build/sotn.$(VERSION).cue $(DISK_DIR) $(CONFIG_DIR)/disk.us.lba
disk_debug: disk_prepare
cd tools/sotn-debugmodule && make
cp $(BUILD_DIR)/../sotn-debugmodule.bin $(DISK_DIR)/SERVANT/TT_000.BIN
$(SOTNDISK) make build/sotn.$(VERSION).cue $(DISK_DIR) $(CONFIG_DIR)/disk.us.lba
# put this here as both PSX HD and PSP use it
extract_disk_psp%:
mkdir -p disks/psp$*
7z x -y disks/sotn.psp$*.iso -odisks/psp$*/
test:
$(PYTHON) tools/symbols_test.py
function-finder:
# TODO: make sure graphviz is installed
$(MAKE) force_symbols
$(MAKE) force_extract
$(PYTHON) tools/analyze_calls.py
git clean -fdx asm/
git checkout config/
rm -f build/us/main.ld
rm -rf build/us/weapon.ld
$(MAKE) -j extract
$(PYTHON) tools/function_finder/function_finder_psx.py --use-call-trees > gh-duplicates/functions.md
rm -rf gh-duplicates/function_calls || true
mv function_calls gh-duplicates/
mv function_graphs.md gh-duplicates/
duplicates-report:
$(MAKE) force_symbols
$(MAKE) force_extract
cd tools/dups; \
cargo run --release -- \
--threshold .90 \
--output-file ../../gh-duplicates/duplicates.txt
.PHONY: python-dependencies
python-dependencies: $(VENV_DIR)
$(PIP) install -r $(TOOLS_DIR)/requirements-python.txt
$(VENV_DIR):
$(WHICH_PYTHON) -m venv $(VENV_DIR)
.PHONY: update-dependencies
update-dependencies: ##@ update tools and internal dependencies
update-dependencies: $(DEPENDENCIES)
rm $(SOTNDISK) && make $(SOTNDISK) || true
rm $(SOTNASSETS) && make $(SOTNASSETS) || true
git clean -fd bin/
bin/%: bin/%.tar.gz
sha256sum --check $<.sha256
cd bin && tar -xzf ../$<
rm $<
touch $@
bin/%.tar.gz: bin/%.tar.gz.sha256
wget -O $@ https://github.com/Xeeynamo/sotn-decomp/releases/download/cc1-psx-26/$*.tar.gz
$(ASMDIFFER_APP):
git submodule init $(ASMDIFFER_DIR)
git submodule update $(ASMDIFFER_DIR)
$(M2CTX_APP):
curl -o $@ https://raw.githubusercontent.com/ethteck/m2ctx/main/m2ctx.py
$(M2C_APP):
git submodule init $(M2C_DIR)
git submodule update $(M2C_DIR)
$(PYTHON) -m pip install --upgrade pycparser
$(MASPSX_APP):
git submodule init $(MASPSX_DIR)
git submodule update $(MASPSX_DIR)
$(GO):
curl -L -o go1.22.4.linux-amd64.tar.gz https://go.dev/dl/go1.22.4.linux-amd64.tar.gz
tar -C $(HOME) -xzf go1.22.4.linux-amd64.tar.gz
rm go1.22.4.linux-amd64.tar.gz
$(SOTNDISK): $(GO) $(SOTNDISK_SOURCES)
cd tools/sotn-disk; $(GO) install
$(SOTNASSETS): $(GO) $(SOTNASSETS_SOURCES)
cd tools/sotn-assets; $(GO) install
# Handles assets
$(BUILD_DIR)/$(ASSETS_DIR)/%.spritesheet.json.o: $(ASSETS_DIR)/%.spritesheet.json
$(PYTHON) ./tools/splat_ext/spritesheet.py encode $< $(BUILD_DIR)/$(ASSETS_DIR)/$*.s
$(AS) $(AS_FLAGS) -o $(BUILD_DIR)/$(ASSETS_DIR)/$*.o $(BUILD_DIR)/$(ASSETS_DIR)/$*.s
$(BUILD_DIR)/$(ASSETS_DIR)/dra/%.json.o: $(ASSETS_DIR)/dra/%.json
$(PYTHON) ./tools/splat_ext/assets.py $< $(BUILD_DIR)/$(ASSETS_DIR)/dra/$*.s
$(AS) $(AS_FLAGS) -o $(BUILD_DIR)/$(ASSETS_DIR)/dra/$*.o $(BUILD_DIR)/$(ASSETS_DIR)/dra/$*.s
$(BUILD_DIR)/$(ASSETS_DIR)/ric/%.json.o: $(ASSETS_DIR)/ric/%.json
$(PYTHON) ./tools/splat_ext/assets.py $< $(BUILD_DIR)/$(ASSETS_DIR)/ric/$*.s
$(AS) $(AS_FLAGS) -o $(BUILD_DIR)/$(ASSETS_DIR)/ric/$*.o $(BUILD_DIR)/$(ASSETS_DIR)/ric/$*.s
$(BUILD_DIR)/$(ASSETS_DIR)/%.bin.o: $(ASSETS_DIR)/%.bin
mkdir -p $(dir $@)
$(LD) -r -b binary -o $(BUILD_DIR)/$(ASSETS_DIR)/$*.o $<
$(BUILD_DIR)/$(ASSETS_DIR)/%.gfxbin.o: $(ASSETS_DIR)/%.gfxbin
mkdir -p $(dir $@)
$(LD) -r -b binary -o $(BUILD_DIR)/$(ASSETS_DIR)/$*.o $<
$(BUILD_DIR)/$(ASSETS_DIR)/%.palbin.o: $(ASSETS_DIR)/%.palbin
mkdir -p $(dir $@)
$(LD) -r -b binary -o $(BUILD_DIR)/$(ASSETS_DIR)/$*.o $<
$(BUILD_DIR)/$(ASSETS_DIR)/%.dec.o: $(ASSETS_DIR)/%.dec
# for now '.dec' files are ignored
touch $@
$(BUILD_DIR)/$(ASSETS_DIR)/%.png.o: $(ASSETS_DIR)/%.png
touch $@
##@
##@ Disc Dumping Targets
##@
.PHONY: dump_disk%
dump_disk: ##@ dump a physical game disk
dump_disk: dump_disk_$(VERSION)
dump_disk_eu: dump_disk_cd
dump_disk_hk: dump_disk_cd
dump_disk_jp10: dump_disk_cd
dump_disk_jp11: dump_disk_cd
dump_disk_jp: dump_disk_cd
dump_disk_saturn: dump_disk_cd
dump_disk_us: dump_disk_cd
dump_disk_usproto: dump_disk_cd
dump_disk_psp%: dump_disk_not_supported
dump_disk_xbla%: dump_disk_not_supported
dump_disk_cd: disks/sotn.$(VERSION).cue
dump_disk_not_supported:
@echo "Automated dumping of $(VERSION) is not supported" >&2 && exit 1
disks/sotn.%.bin disks/sotn.%.cue:
@( which -s cdrdao && which -s toc2cue ) || (echo "cdrdao(1) and toc2cue(1) must be installed" && exit 1 )
cd disks && \
DEVICE="$(shell cdrdao scanbus 2>&1 | grep -vi cdrdao | head -n1 | sed 's/ : [^:]*$$//g')" && \
cdrdao read-cd \
--read-raw \
--datafile sotn.$*.bin \
--device "$$DEVICE" \
--driver generic-mmc-raw \
sotn.$*.toc && \
toc2cue sotn.$*.toc sotn.$*.cue && \
rm sotn.$*.toc