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click.py
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click.py
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import win32gui
import win32api
import win32con
import pywintypes
import time
from pynput.mouse import Button, Controller
import random
import sys
from constants.constants import *
from print_info import *
from get_screen import *
def rand_sleep(interval):
base_time = interval * 0.75
rand_time = interval * 0.5 * random.random() # avg = 0.25 * interval
time.sleep(base_time + rand_time)
def click_button(x, y, button):
x += random.randint(-5, 5)
y += random.randint(-5, 5)
mouse = Controller()
rand_sleep(0.1)
mouse.position = (x, y)
rand_sleep(0.1)
mouse.press(button)
rand_sleep(0.1)
mouse.release(button)
def left_click(x, y):
click_button(x, y, Button.left)
def right_click(x, y):
click_button(x, y, Button.right)
def choose_my_minion(mine_index, mine_num):
rand_sleep(OPERATE_INTERVAL)
x = 960 - (mine_num - 1) * 70 + mine_index * 140
y = 600
left_click(x, y)
def choose_my_hero():
rand_sleep(OPERATE_INTERVAL)
left_click(960, 850)
def choose_opponent_minion(oppo_index, oppo_num):
rand_sleep(OPERATE_INTERVAL)
x = 960 - (oppo_num - 1) * 70 + oppo_index * 140
y = 400
left_click(x, y)
def choose_oppo_hero():
rand_sleep(OPERATE_INTERVAL)
left_click(960, 200)
def cancel_click():
rand_sleep(TINY_OPERATE_INTERVAL)
right_click(50, 400)
def test_click():
rand_sleep(TINY_OPERATE_INTERVAL)
left_click(50, 400)
HAND_CARD_X = [
[], # 0
[885], # 1
[820, 980], # 2
[750, 890, 1040], # 3
[690, 820, 970, 1130], # 4
[680, 780, 890, 1010, 1130], # 5
[660, 750, 840, 930, 1020, 1110], # 6
[660, 733, 810, 885, 965, 1040, 1120], # 7
[650, 720, 785, 855, 925, 995, 1060, 1130], # 8
[650, 710, 765, 825, 880, 950, 1010, 1070, 1140], # 9
[647, 700, 750, 800, 860, 910, 970, 1020, 1070, 1120] # 10
]
def choose_card(card_index, card_num):
rand_sleep(OPERATE_INTERVAL)
assert 0 <= card_index < card_num <= 10
# x = START[card_num] + 65 + STEP[card_num] * card_index
x = HAND_CARD_X[card_num][card_index]
y = 1000
left_click(x, y)
STARTING_CARD_X = {
3: [600, 960, 1320],
5: [600, 850, 1100, 1350],
}
def replace_starting_card(card_index, hand_card_num):
assert hand_card_num in STARTING_CARD_X
assert card_index < len(STARTING_CARD_X[hand_card_num])
rand_sleep(OPERATE_INTERVAL)
left_click(STARTING_CARD_X[hand_card_num][card_index], 500)
def click_middle():
rand_sleep(OPERATE_INTERVAL)
left_click(960, 500)
def click_setting():
rand_sleep(OPERATE_INTERVAL)
left_click(1880, 1050)
def choose_and_use_spell(card_index, card_num):
choose_card(card_index, card_num)
click_middle()
# 第[i]个随从左边那个空隙记为第[i]个gap
def put_minion(gap_index, minion_num):
rand_sleep(OPERATE_INTERVAL)
if minion_num >= 7:
warn_print(f"Try to put a minion but there has already been {minion_num} minions")
x = 960 - (minion_num - 1) * 70 + 140 * gap_index - 70
y = 600
left_click(x, y)
def match_opponent():
# 一些奇怪的错误提示
commit_error_report()
rand_sleep(OPERATE_INTERVAL)
left_click(1400, 900)
def enter_battle_mode():
# 一些奇怪的错误提示
commit_error_report()
rand_sleep(OPERATE_INTERVAL)
left_click(950, 320)
def commit_choose_card():
rand_sleep(OPERATE_INTERVAL)
left_click(960, 850)
def end_turn():
rand_sleep(OPERATE_INTERVAL)
left_click(1550, 500)
def commit_error_report():
# 一些奇怪的错误提示
left_click(1100, 820)
# 如果已断线, 点这里时取消
left_click(960, 650)
def emoj(target=None):
emoj_list = [(800, 880), (800, 780), (800, 680), (1150, 680), (1150, 780)]
right_click(960, 830)
rand_sleep(OPERATE_INTERVAL)
if target is None:
x, y = emoj_list[random.randint(1, 4)]
else:
x, y = emoj_list[target]
left_click(x, y)
rand_sleep(OPERATE_INTERVAL)
def click_skill():
rand_sleep(OPERATE_INTERVAL)
left_click(1150, 850)
def use_skill_no_point():
click_skill()
cancel_click()
def use_skill_point_mine(my_index, my_num):
click_skill()
if my_index < 0:
choose_my_hero()
else:
choose_my_minion(my_index, my_num)
cancel_click()
def minion_beat_minion(mine_index, mine_number, oppo_index, oppo_num):
choose_my_minion(mine_index, mine_number)
choose_opponent_minion(oppo_index, oppo_num)
cancel_click()
def minion_beat_hero(mine_index, mine_number):
choose_my_minion(mine_index, mine_number)
choose_oppo_hero()
cancel_click()
def hero_beat_minion(oppo_index, oppo_num):
choose_my_hero()
choose_opponent_minion(oppo_index, oppo_num)
cancel_click()
def hero_beat_hero():
choose_my_hero()
choose_oppo_hero()
cancel_click()
def enter_HS():
rand_sleep(1)
if test_hs_available():
move_window_foreground(get_HS_hwnd(), "炉石传说")
return
battlenet_hwnd = get_battlenet_hwnd()
if battlenet_hwnd == 0:
error_print("未找到应用战网")
sys.exit()
move_window_foreground(battlenet_hwnd, "战网")
rand_sleep(1)
left, top, right, bottom = win32gui.GetWindowRect(battlenet_hwnd)
left_click(left + 180, bottom - 110)