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Number of objects and orphan nodes is constantly growing #18

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Koalamana9 opened this issue Nov 2, 2023 · 2 comments
Open

Number of objects and orphan nodes is constantly growing #18

Koalamana9 opened this issue Nov 2, 2023 · 2 comments

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@Koalamana9
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Annotation 2023-11-02 034502

Why the number of objects is constantly growing despite unloading scenes? Godot 4.1.3 stable.

Is it possible to improve loading performance using new ResourceLoader in Godot 4?

@Yogoda
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Yogoda commented Nov 11, 2023

Wow, interesting, thanks for the report.

I don't actively maintain the system anymore, it was for Godot 3.0, but I will try to look into it when I have time.

@Koalamana9
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If this was made specifically for Godot 3 then it makes sense not to maintain it.Godot 4 has more robust scene processing and threaded loading, you could leverage all its internal features to create a more powerful and simpler version of this streaming system!

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