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aeffguieditor.cpp
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aeffguieditor.cpp
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//-----------------------------------------------------------------------------
// VST Plug-Ins SDK
// VSTGUI: Graphical User Interface Framework for VST plugins
//
// Version 2.2 Date : 20/11/01
//
// © 2003, Steinberg Media Technologies, All Rights Reserved
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
// VSTGUI LICENSE
// © 2003, Steinberg Media Technologies, All Rights Reserved
//-----------------------------------------------------------------------------
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Steinberg Media Technologies nor the names of its
// contributors may be used to endorse or promote products derived from this
// software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
// IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
// INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
// OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
// OF THE POSSIBILITY OF SUCH DAMAGE.
//-----------------------------------------------------------------------------
#include "stdafx.h"
#ifndef __aeffguieditor__
#include "aeffguieditor.h"
#endif
#ifndef __audioeffectx__
#include "audioeffectx.h"
#endif
#define kIdleRate 100 // host idle rate in ms
#define kIdleRate2 50
#define kIdleRateMin 4 // minimum time between 2 idles in ms
#if WINDOWS
struct tagMSG windowsMessage;
#endif
#if MOTIF
unsigned long _getTicks ();
#endif
//-----------------------------------------------------------------------------
// AEffGUIEditor Implementation
//-----------------------------------------------------------------------------
AEffGUIEditor::AEffGUIEditor (AudioEffect *pEffect)
: AEffEditor (pEffect), frame (0), inIdleStuff (false)
{
pEffect->setEditor (this);
systemWindow = 0;
lLastTicks = getTicks ();
#if WINDOWS
OleInitialize (0);
#endif
#if MACX
void InitMachOLibrary ();
InitMachOLibrary ();
#endif
}
//-----------------------------------------------------------------------------
AEffGUIEditor::~AEffGUIEditor ()
{
#if WINDOWS
OleUninitialize ();
#endif
#if MACX
void ExitMachOLibrary ();
ExitMachOLibrary ();
#endif
}
//-----------------------------------------------------------------------------
#if VST_2_1_EXTENSIONS
long AEffGUIEditor::onKeyDown (VstKeyCode &keyCode)
{
return frame ? frame->onKeyDown (keyCode) : -1;
}
//-----------------------------------------------------------------------------
long AEffGUIEditor::onKeyUp (VstKeyCode &keyCode)
{
return frame ? frame->onKeyUp (keyCode) : -1;
}
#endif
//-----------------------------------------------------------------------------
void AEffGUIEditor::draw (ERect *ppErect)
{
ppErect = ppErect; // not yet supported, is 0!
if (frame)
frame->draw ();
}
#if MAC
//-----------------------------------------------------------------------------
long AEffGUIEditor::mouse (long x, long y)
{
CDrawContext context (frame, systemWindow, systemWindow);
CPoint where (x, y);
if (frame)
frame->mouse (&context, where);
return 1;
}
#endif
//-----------------------------------------------------------------------------
long AEffGUIEditor::open (void *ptr)
{
// add this to update the value the first time
postUpdate ();
return AEffEditor::open (ptr);
}
//-----------------------------------------------------------------------------
void AEffGUIEditor::idle ()
{
#if MAC
GrafPtr savePort;
GetPort (&savePort);
SetPort ((GrafPtr)GetWindowPort ((WindowRef)systemWindow));
AEffEditor::idle ();
if (frame)
frame->idle ();
SetPort (savePort);
#else
#if BEOS
PlugView *plugView = 0;
if (frame)
{
plugView = (PlugView *) frame->getSystemWindow ();
if (plugView->LockLooperWithTimeout (0) != B_OK)
return;
}
#else
if (inIdleStuff)
return;
#endif
AEffEditor::idle ();
if (frame)
frame->idle ();
#if BEOS
if (frame)
plugView->UnlockLooper ();
#endif
#endif
}
//-----------------------------------------------------------------------------
long AEffGUIEditor::knobMode = kCircularMode;
//-----------------------------------------------------------------------------
long AEffGUIEditor::setKnobMode (int val)
{
AEffGUIEditor::knobMode = val;
return 1;
}
//-----------------------------------------------------------------------------
bool AEffGUIEditor::onWheel (float distance)
{
if (frame)
return frame->onWheel (0, VSTGUI::CPoint (), distance);
return false;
}
//-----------------------------------------------------------------------------
void AEffGUIEditor::wait (unsigned long ms)
{
#if MAC
unsigned long ticks;
Delay (ms * 60 / 1000, &ticks);
#elif WINDOWS
Sleep (ms);
#elif SGI
struct timespec sleeptime = {0, ms * 1000000};
nanosleep (&sleeptime, NULL);
#elif BEOS
snooze (ms * 1000);
#endif
}
//-----------------------------------------------------------------------------
unsigned long AEffGUIEditor::getTicks ()
{
#if MAC
return (TickCount () * 1000) / 60;
#elif WINDOWS
return (unsigned long)GetTickCount ();
#elif MOTIF
return _getTicks ();
#elif BEOS
return (system_time () / 1000);
#endif
return 0;
}
//-----------------------------------------------------------------------------
void AEffGUIEditor::doIdleStuff ()
{
#if !(MAC && !CARBON)
// get the current time
unsigned long currentTicks = getTicks ();
// YG TEST idle ();
if (currentTicks < lLastTicks)
{
#if (MAC && CARBON)
RunCurrentEventLoop (kEventDurationMillisecond * kIdleRateMin);
#else
wait (kIdleRateMin);
#endif
currentTicks += kIdleRateMin;
if (currentTicks < lLastTicks - kIdleRate2)
return;
}
idle (); // TEST
#if WINDOWS
if (PeekMessage (&windowsMessage, NULL, WM_PAINT, WM_PAINT, PM_REMOVE))
DispatchMessage (&windowsMessage);
#elif MACX
EventRef event;
EventTypeSpec eventTypes[] = { {kEventClassWindow, kEventWindowUpdate}, {kEventClassWindow, kEventWindowDrawContent} };
if (ReceiveNextEvent (GetEventTypeCount (eventTypes), eventTypes, kEventDurationNoWait, true, &event) == noErr)
{
SendEventToEventTarget (event, GetEventDispatcherTarget ());
ReleaseEvent (event);
}
#endif
// save the next time
lLastTicks = currentTicks + kIdleRate;
#endif
inIdleStuff = true;
#if !BEOS
if (effect)
effect->masterIdle ();
#endif
inIdleStuff = false;
}
//-----------------------------------------------------------------------------
long AEffGUIEditor::getRect (ERect **ppErect)
{
*ppErect = ▭
return true;
}
#if MOTIF
//-----------------------------------------------------------------------------
unsigned long _getTicks ()
{
#if SGI
long long time;
syssgi (SGI_GET_UST, &time, 0);
return time / 1000000;
#elif SUN
hrtime_t nanosecs = gethrtime ();
return (unsigned long long)nanosecs / 1000000UL;
#elif LINUX
// gettimeofday is not what we need here, checkout API for hw time
struct timeval tv;
struct timezone tz;
gettimeofday (&tv, &tz);
return tv.tv_sec * 1000 + tv.tv_usec / 1000;
#endif
}
#endif
#if MACX
// -----------------------------------------------------------------------------
// -----------------------------------------------------------------------------
extern "C" {
#include <mach-o/dyld.h>
#include <mach-o/ldsyms.h>
}
#include <CoreFoundation/CFBundle.h>
short localizedResRefNum;
short fixResRefNum;
void* gBundleRef = 0;
// -----------------------------------------------------------------------------
static CFBundleRef _CFXBundleCreateFromImageName (CFAllocatorRef allocator, const char* image_name);
static CFBundleRef _CFXBundleCreateFromImageName (CFAllocatorRef allocator, const char* image_name)
{
CFURLRef myBundleExecutableURL = CFURLCreateFromFileSystemRepresentation (allocator, (const unsigned char*)image_name, strlen (image_name), false);
if (myBundleExecutableURL == 0)
return 0;
CFURLRef myBundleContentsMacOSURL = CFURLCreateCopyDeletingLastPathComponent (allocator, myBundleExecutableURL); // Delete Versions/Current/Executable
CFRelease (myBundleExecutableURL);
if (myBundleContentsMacOSURL == 0)
return 0;
CFURLRef myBundleContentsURL = CFURLCreateCopyDeletingLastPathComponent (allocator, myBundleContentsMacOSURL); // Delete Current
CFRelease (myBundleContentsMacOSURL);
if (myBundleContentsURL == 0)
return 0;
CFURLRef theBundleURL = CFURLCreateCopyDeletingLastPathComponent (allocator, myBundleContentsURL); // Delete Versions
CFRelease (myBundleContentsURL);
if (theBundleURL == 0)
return 0;
CFBundleRef result = CFBundleCreate (allocator, theBundleURL);
CFRelease (theBundleURL);
return result;
}
// -----------------------------------------------------------------------------
void InitMachOLibrary ();
void InitMachOLibrary ()
{
const mach_header* header = &_mh_bundle_header;
const char* imagename = 0;
/* determine the image name, TODO: ther have to be a better way */
int cnt = _dyld_image_count();
for (int idx1 = 1; idx1 < cnt; idx1++)
{
if (_dyld_get_image_header(idx1) == header)
{
imagename = _dyld_get_image_name(idx1);
break;
}
}
if (imagename == 0)
return;
/* get the bundle of a header, TODO: ther have to be a better way */
gBundleRef = (void*)_CFXBundleCreateFromImageName (NULL, imagename);
}
// -----------------------------------------------------------------------------
void ExitMachOLibrary ();
void ExitMachOLibrary ()
{
if (gBundleRef)
CFRelease (gBundleRef);
}
#endif