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Point2D.cpp
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#include "PyGISCore/Point2D.h"
#include "Base/ogdcdefs.h"
Point2D::Point2D():x(0),y(0)
{
}
Point2D::~Point2D()
{
}
Point2D::Point2D(double dX,double dY):x(dX),y(dY)
{
}
Point2D::Point2D(const Size2D& sz):x(sz.cx),y(sz.cy)
{
}
Point2D::Point2D(const Point2D& pnt):x(pnt.x),y(pnt.y)
{
}
bool operator==(const Point2D& pntStart,const Point2D& pntEnd)
{
return (OGDCIS0(pntStart.x-pntEnd.x) && OGDCIS0(pntStart.y-pntEnd.y));
}
bool operator!=(const Point2D& pntStart,const Point2D& pntEnd)
{
return ((!OGDCIS0(pntStart.x-pntEnd.x)) || (!OGDCIS0(pntStart.y-pntEnd.y)));
}
void Point2D::Offset(const Size2D &szValue)
{
x += szValue.cx;
y += szValue.cy;
}
void Point2D::Offset(double dOffsetX, double dOffsetY)
{
x += dOffsetX;
y += dOffsetY;
}
void Point2D::Rotate(const Point2D &pntAnchor, double dCos, double dSin)
{
double xx = x - pntAnchor.x;
double yy = y - pntAnchor.y;
x = xx * dCos - yy * dSin + pntAnchor.x;
y = xx * dSin + yy * dCos + pntAnchor.y;
}
void Point2D::Rotate(const Point2D &pntAnchor, double dRadian)
{
double dCos = cos(dRadian), dSin = sin(dRadian);
double xx = x - pntAnchor.x;
double yy = y - pntAnchor.y;
x = xx * dCos - yy * dSin + pntAnchor.x;
y = xx * dSin + yy * dCos + pntAnchor.y;
}
bool Point2D::EQ(const Point2D &pntTest, double dTolerance)const
{
if (!OGDCEQ(x,pntTest.x,dTolerance) || !OGDCEQ(y,pntTest.y,dTolerance))
{
return false;
}
double dDistance2 = (x-pntTest.x)*(x-pntTest.x) + (y-pntTest.y)*(y-pntTest.y);
double dTolerance2 = dTolerance*dTolerance;
return dDistance2 <= dTolerance2;
}
Point2D& Point2D::operator=(const Size2D& sz)
{
x=sz.cx;
y=sz.cy;
return *this;
}
Point2D& Point2D::operator=(const Point2D& pnt2)
{
if( this == &pnt2)
return *this;
x=pnt2.x;
y=pnt2.y;
return *this;
}
Point2D& Point2D::operator=(const Point& pnt)
{
x=pnt.x;
y=pnt.y;
return *this;
}
Point2D& Point2D::operator+=(const Point2D& pnt)
{
x+=pnt.x;
y+=pnt.y;
return *this;
}
Point2D& Point2D::operator+=(const Size2D& sz)
{
x+=sz.cx;
y+=sz.cy;
return *this;
}
Point2D& Point2D::operator-=(const Point2D& pnt)
{
x-=pnt.x;
y-=pnt.y;
return *this;
}
Point2D& Point2D::operator-=(const Size2D& sz)
{
x-=sz.cx;
y-=sz.cy;
return *this;
}
Point2D Point2D::operator-() const
{
return Point2D(-x,-y);
}
Point2D operator+(const Point2D& pntStart,const Point2D& pntEnd)
{
return Point2D(pntStart.x+pntEnd.x,pntStart.y+pntEnd.y);
}
Point2D operator+(const Point2D& pnt,const Size2D& sz)
{
return Point2D(pnt.x+sz.cx,pnt.y+sz.cy);
}
Point2D operator+(const Size2D& sz,const Point2D& pnt)
{
return Point2D(sz.cx+pnt.x,sz.cy+pnt.y);
}
Point2D operator-(const Point2D& pntStart,const Point2D& pntEnd)
{
return Point2D(pntStart.x-pntEnd.x,pntStart.y-pntEnd.y);
}
Point2D operator-(const Point2D& pnt,const Size2D& sz)
{
return Point2D(pnt.x-sz.cx,pnt.y-sz.cy);
}
Point2D operator-(const Size2D& sz,const Point2D& pnt)
{
return Point2D(sz.cx-pnt.x,sz.cy-pnt.y);
}
bool operator<(const Point2D& pnt,const Point2D& sz)
{
if(pnt.x < sz.x - EP)
{
return true;
}
else if(pnt.x > sz.x + EP)
{
return false;
}
else
{
if(pnt.y < sz.y - EP)
{
return true;
}
}
return false;
}