From 8b17bc5cc91359018fe7e38ed911b82cd027bff4 Mon Sep 17 00:00:00 2001 From: v1605 <55302877+v1605@users.noreply.github.com> Date: Sat, 28 Sep 2024 13:42:20 -0400 Subject: [PATCH] Update README.md --- README.md | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index 877f673..ed6ae54 100644 --- a/README.md +++ b/README.md @@ -2,14 +2,15 @@ The goal of this project is to launch a game via the [TapTo Service](https://github.com/TapToCommunity/tapto) on the a Mister over Wifi. It should work with any Ardunio compatible board but only Esp32 models are official supported. -As of now, this code should be considered alpha, as it is not using the TapTo api. Instead it parses the game from the TapTo card and launches via the [Mister Remote](https://github.com/wizzomafizzo/mrext?tab=readme-ov-file#remote). Once TapTo 2.0 is released, I plan on revisiting and using that latest api. +As of now, this code should be considered alpha, as it is not using the TapTo 2.0 api (instead using v1 endpoints). Once TapTo 2.0 is released I will rework the api calls. ## Required Parts * An Esp32 * A MFRC522 ## Required Libaries -* ArduinoJson +* ArduinoJson (future TapTo 2.0) +* UrlEncode * MFRC55 * ESP8266Audio * [NDEF](https://github.com/don/NDEF/tree/master) @@ -33,7 +34,4 @@ These descriptions are for the optional config options found in the ReadTag.hpp ## Error Feedback If you choose to enable the Motor or Launch pins in the config file, you can get additional feedback when scanning a card: -* 1 Pulse: Game was launched successfully. -* 3 Pulses: Game failed to launch via TapTo. -* 4 Pulses: Game could not be found on your Mster. -* 5 Pulses: Response for searching the game could not parsed (Probably a Mister Remote error). +* 2 Pulses: Game failed to launch via TapTo.